Dungeon Crawl Stone Soup version 0.32.0-13-gcc8dab42f0 (webtiles) character file. Game seed: 13086583013875518979 0 Esekla the Cutter (level 1, 13/13 HPs) Began as a Formicid Wanderer on Sept 15, 2024. Got out of the dungeon alive. The game lasted 00:00:27 (12 turns). Esekla the Cutter (Formicid Wanderer) Turns: 12, Time: 00:00:28 Health: 13/13 AC: 4 Str: 13 XL: 1 Next: 0% Magic: 3/3 EV: 9 Int: 12 God: Gold: 6 SH: 0 Dex: 15 Spells: 3/4 levels left rFire . . . a - +2 short sword rCold . . . (no shield) rNeg . . . d - +0 leather armour rPois . (helmet unavailable) rElec . (no cloak) rCorr . b - +0 pair of gloves SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons a - a +2 short sword (weapon) Armour b - a +0 pair of gloves (worn) d - a +0 leather armour (worn) Scrolls c - a scroll of fog Skills: + Level 4.0 Short Blades + Level 1.2 Stealth + Level 2.1 Spellcasting + Level 2.0 Fire Magic + Level 1.1 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 12% 2x1d4 22% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 2% N/A 45% 2 Inner Flame Hex/Fire 3% N/A 56% 3 Fugue of the Fallen Necr 1% N/A 71% 3 Anguish Hex/Necr 0% N/A 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, Esekla the Formicid Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a dagger, 6 gold pieces and a book of Dreams. Found a staircase leading out of the dungeon. You begin with the following items: a +2 short sword, a +0 pair of gloves, a scroll of fog, a +0 leather armour; and the following spell memorised: Foxfire; and the following spells available to memorise: Inner Flame. You now have 6 gold pieces. There is a staircase leading out of the dungeon here. You see here a +0 dagger. Casting: Foxfire (safe; 22% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Okay, then. You pick up a book of Dreams and begin reading... You add the spells Ensorcelled Hibernation, Fugue of the Fallen and Anguish to your library. There is a staircase leading out of the dungeon here. You have escaped! #### #..## #.#.### #.#..)## #.#.@..# #.#...#+ #.ß#### #.# ## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Formicid Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +2 short sword, | a +0 pair of gloves, a scroll of fog, a +0 leather armour; | and the following spell memorised: Foxfire; and the | following spells available to memorise: Inner Flame. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 12 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_e, layout_basic