Dungeon Crawl Stone Soup version 0.33-a0-96-gfd2f4f1e42 (webtiles) character file. Game seed: 14832023893345119907 0 Esekla the Twirler (level 1, 17/17 HPs) Began as a Mountain Dwarf Wanderer on Sept 18, 2024. Got out of the dungeon alive. The game lasted 00:00:06 (1 turns). Esekla the Twirler (Mountain Dwarf Wanderer) Turns: 1, Time: 00:00:06 Health: 17/17 AC: 4 Str: 15 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 12 God: Gold: 0 SH: 0 Dex: 8 Spells: 2/2 levels left rFire . . . a - +0 quarterstaff rCold . . . (shield currently unavailable) rNeg . . . d - +0 leather armour rPois . b - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 quarterstaff (weapon) Armour b - a +0 helmet (worn) d - a +0 leather armour (worn) Scrolls c - a scroll of teleportation Skills: + Level 2.1 Fighting + Level 3.2 Staves + Level 1.0 Dodging + Level 1.4 Stealth + Level 1.0 Spellcasting + Level 1.1 Necromancy You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 6% 2d7 30% 2 Sublimation of Blood Necr 3% N/A 30% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History Welcome, Esekla the Mountain Dwarf Wanderer. Are you destined to find the incredible Orb of Zot, or to die trying? Press ? for a list of commands and other information. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. You begin with the following items: a +0 quarterstaff, a +0 helmet, a scroll of teleportation, a +0 leather armour; and the following spells available to memorise: Grave Claw, Sublimation of Blood. You have escaped! ##. #.# .# .... ###..##. . ##..##...... .. ...........#... .#............. .....⌠...⌠..... .......>.....# .......@.....# .#...........# #.....∩....... ...#.......#### .# ##.....## ..#..## ....... .##.#### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Mountain Dwarf Wanderer began the quest for the | Orb. 0 | D:1 | Esekla set off with the following items: a +0 quarterstaff, | a +0 helmet, a scroll of teleportation, a +0 leather | armour; and the following spells available to memorise: | Grave Claw, Sublimation of Blood. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_desolate, layout_basic Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts