Dungeon Crawl Stone Soup version 0.33-a0-150-g660b845a87 (webtiles) character file. Game seed: 12106886211456612632 0 Esekla the Changeling (level 1, 16/16 HPs) Began as a Formicid Wanderer on Sept 28, 2024. Got out of the dungeon alive. The game lasted 00:00:22 (25 turns). Esekla the Changeling (Formicid Wanderer) Turns: 25, Time: 00:00:22 Health: 16/16 AC: 3 Str: 15 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 12 God: Gold: 0 SH: 0 Dex: 13 Spells: 1/2 levels left rFire . . . a - +0 club rCold . . . (no shield) rNeg . . . e - +0 leather armour rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Missiles b - 4 throwing nets (quivered) c - 14 poisoned darts Armour e - a +0 leather armour (worn) Jewellery f - a ring of wizardry Potions d - a potion of lignification Skills: + Level 2.1 Fighting + Level 1.0 Throwing + Level 1.7 Dodging + Level 1.2 Stealth + Level 1.1 Spellcasting + Level 1.2 Hexes + Level 2.1 Shapeshifting You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 12% N/A 22% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 2% N/A 65% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Cheibriados Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, Esekla the Formicid Wanderer. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found a coral ring. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, 4 throwing nets, 9 poisoned darts, a potion of lignification, a +0 leather armour; and the following spell memorised: Slow; and the following spells available to memorise: Inner Flame. f - a ring of wizardry There is a staircase leading out of the dungeon here. You open the door. Found a snail-covered altar of Cheibriados. Found an escape hatch in the floor. There is an open door here. You open the large door. Found 5 poisoned darts. Found a stone staircase leading down. There is a large open door here. c - 14 poisoned darts (gained 5) There is a large open door here. You open the door. Found an escape hatch in the floor. There is an open door here. There is a staircase leading out of the dungeon here. You have escaped! ##.###.#### ..........# ..>...###.#### #..........^.# ##...♣##''##..... #. #....# ♣♣.. ######.ßß.###### #>_≈≈'....'§§≈># ######@...###### ###### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Formicid Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 club, 4 | throwing nets, 9 poisoned darts, a potion of lignification, | a +0 leather armour; and the following spell memorised: | Slow; and the following spells available to memorise: Inner | Flame. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 3 | D:1 | Found a snail-covered altar of Cheibriados. 25 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_6, layout_loops_corners, serial_forest, infiniplex_forest_clump_tiny, infiniplex_forest_straight_1, infiniplex_forest_clump_long, infiniplex_forest_clump_small, infiniplex_forest_join, minmay_misc_feat_nine_boxes, minmay_hexomino_r4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 25 | 25 | 0 | 0 | 0 | 1 | 25.0 | Dungeon | 25 | 25 | 0 | 0 | 0 | 1 | 25.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 25 daAuts