Dungeon Crawl Stone Soup version 0.33-a0-150-g660b845a87 (webtiles) character file. Game seed: 17897522569215739102 0 Esekla the Gusty (level 1, 15/15 HPs) Began as a Formicid Wanderer on Sept 29, 2024. Got out of the dungeon alive. The game lasted 00:00:04 (1 turns). Esekla the Gusty (Formicid Wanderer) Turns: 1, Time: 00:00:05 Health: 15/15 AC: 4 Str: 15 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 10 God: Gold: 0 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . a - +0 club rCold . . . (no shield) rNeg . . . e - +0 leather armour rPois . (helmet unavailable) rElec . (no cloak) rCorr . c - +0 pair of gloves SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Missiles b - 6 javelins (quivered) f - a curare-tipped dart Armour c - a +0 pair of gloves (worn) e - a +0 leather armour (worn) Potions d - a potion of curing Skills: + Level 1.1 Fighting + Level 2.0 Throwing + Level 2.4 Stealth + Level 1.1 Spellcasting + Level 3.2 Air Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 6% N/A 32% 2 Static Discharge Conj/Air 6% 3-4/arc 32% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, Esekla the Formicid Wanderer. Everyone else who sought the Orb of Zot has failed. Will you be different? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, 6 javelins, a +0 pair of gloves, a potion of curing, a +0 leather armour, a curare-tipped dart; and the following spells available to memorise: Mercury Vapours, Static Discharge. You have escaped! ##### #...# #.@.# #...# ##+## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Formicid Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 club, 6 | javelins, a +0 pair of gloves, a potion of curing, a +0 | leather armour, a curare-tipped dart; and the following | spells available to memorise: Mercury Vapours, Static | Discharge. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_rooms, shapermc_ecumenical_altar_ellora, minivault_5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts