Dungeon Crawl Stone Soup version 0.33-a0-150-g660b845a87 (webtiles) character file. Game seed: 8186083019432817742 0 Esekla the Poker (level 1, 13/13 HPs) Began as a Formicid Wanderer on Sept 29, 2024. Got out of the dungeon alive. The game lasted 00:00:05 (1 turns). Esekla the Poker (Formicid Wanderer) Turns: 1, Time: 00:00:06 Health: 13/13 AC: 4 Str: 13 XL: 1 Next: 0% Magic: 2/2 EV: 9 Int: 12 God: Gold: 0 SH: 0 Dex: 15 Spells: 1/2 levels left rFire . . . a - +0 spear rCold . . . (no shield) rNeg . . . d - +0 leather armour rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + b - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 pair of boots (worn) d - a +0 leather armour (worn) Scrolls c - a scroll of fear Skills: + Level 4.0 Polearms + Level 1.2 Stealth + Level 1.1 Spellcasting + Level 3.0 Necromancy + Level 1.1 Shapeshifting You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kiss of Death Conj/Necr 16% 2d6 21% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 14% 2d8 17% 2 Sublimation of Blood Necr 7% N/A 17% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, Esekla the Formicid Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 spear, a +0 pair of boots, a scroll of fear, a +0 leather armour; and the following spell memorised: Kiss of Death; and the following spells available to memorise: Grave Claw, Sublimation of Blood. You have escaped! ############### #≈≈≈≈≈≈≈≈≈≈≈≈≈# #≈≈≈≈≈≈≈≈≈≈≈≈≈# #≈≈≈≈≈≈~~≈≈≈≈≈# #≈≈≈≈~~~~~≈≈≈≈# #≈≈≈~~...~~≈≈≈# #≈~~~..@..~~≈≈# #≈≈≈~~...~~~≈≈# #≈≈≈~~~~~~≈≈≈≈# #≈≈≈≈~~~~~≈≈≈≈# #≈≈≈≈~~~~~~≈≈≈# #≈≈≈≈~≈~≈~≈≈≈≈# #≈≈≈~~≈~≈~~≈≈≈# #≈≈≈~~≈~≈~~≈≈≈# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Formicid Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 spear, a +0 | pair of boots, a scroll of fear, a +0 leather armour; and | the following spell memorised: Kiss of Death; and the | following spells available to memorise: Grave Claw, | Sublimation of Blood. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: zaba_arrival_water, layout_loops_ring, serial_shops, shop, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], nicolae_shop_peninsula, nrook_mini_vaults, minmay_heptomino_d4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts