Dungeon Crawl Stone Soup version 0.33-a0-150-g660b845a87 (webtiles) character file. Game seed: 16689472581929442938 0 Esekla the Sneak (level 1, 15/15 HPs) Began as a Formicid Wanderer on Sept 29, 2024. Got out of the dungeon alive. The game lasted 00:00:11 (5 turns). Esekla the Sneak (Formicid Wanderer) Turns: 5, Time: 00:00:11 Health: 15/15 AC: 4 Str: 16 XL: 1 Next: 0% Magic: 3/3 EV: 10 Int: 10 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +0 sling rCold . . . (no shield) rNeg . . . d - +0 leather armour rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + b - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 sling (weapon) Armour b - a +0 pair of boots (worn) d - a +0 leather armour (worn) Potions c - a potion of curing Skills: + Level 1.1 Fighting + Level 2.0 Ranged Weapons + Level 3.6 Stealth + Level 2.1 Spellcasting + Level 1.1 Invocations You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 4% 1d3 36% 1 Summon Small Mammal Summ 4% N/A 36% 1 Stone Arrow Conj/Erth 2% 3d7 75% 3 Teleport Other Tloc 1% N/A 75% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, Esekla the Formicid Wanderer. Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god... Press ? for a list of commands and other information. Found a runed short sword. Found a staircase leading out of the dungeon. You begin with the following items: a +0 sling, a +0 pair of boots, a potion of curing, a +0 leather armour; and the following spells available to memorise: Magic Dart, Summon Small Mammal, Stone Arrow, Teleport Other. You see here a +2 short sword of draining. There is a staircase leading out of the dungeon here. You have escaped! ########### #.........# #...⌠.⌠...# #.........# #.ß..)..ß.# #.........# #....@....# #.........# #.ß.....ß.# #...⌠.⌠...# #.........# #..#####..# #..#≈≈≈#..# #..#≈≈≈#..# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Formicid Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 sling, a +0 | pair of boots, a potion of curing, a +0 leather armour; and | the following spells available to memorise: Magic Dart, | Summon Small Mammal, Stone Arrow, Teleport Other. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 5 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_a, layout_basic Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5 | 5 | 0 | 0 | 0 | 1 | 5.0 | Dungeon | 5 | 5 | 0 | 0 | 0 | 1 | 5.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 5 daAuts