Dungeon Crawl Stone Soup version 0.33-a0-150-g660b845a87 (webtiles) character file. Game seed: 5104149961706387954 0 Esekla the Shield-Bearer (level 1, 15/15 HPs) Began as a Formicid Wanderer on Sept 29, 2024. Got out of the dungeon alive. The game lasted 00:00:11 (1 turns). Esekla the Shield-Bearer (Formicid Wanderer) Turns: 1, Time: 00:00:11 Health: 15/15 AC: 7 Str: 14 XL: 1 Next: 0% Magic: 3/3 EV: 10 Int: 9 God: Gold: 0 SH: 5 Dex: 17 Spells: 3/4 levels left rFire . . . a - +0 dagger rCold . . . e - +0 buckler {AC+3} rNeg . . . d - +0 leather armour rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + b - +0 pair of boots Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 pair of boots (worn) d - a +0 leather armour (worn) e - a +0 buckler of protection (worn) Potions c - a potion of heal wounds Skills: + Level 1.1 Fighting + Level 1.7 Dodging + Level 4.0 Shields + Level 2.1 Spellcasting + Level 1.3 Alchemy + Level 1.1 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 8% 1d3 38% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 1% N/A 80% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, Esekla the Formicid Wanderer. Will you be the one to retrieve the splendid Orb of Zot from the depths? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a +0 pair of boots, a potion of heal wounds, a +0 leather armour, a +0 buckler of protection; and the following spell memorised: Sting; and the following spells available to memorise: Mephitic Cloud. You have escaped! #♣♣# ♣.@♣ ♣......♣ ♣......#♣ ♣...... ...♣.♣. .. .⌠.. . .♣ ♣. .. .. There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Formicid Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 dagger, a +0 | pair of boots, a potion of heal wounds, a +0 leather | armour, a +0 buckler of protection; and the following spell | memorised: Sting; and the following spells available to | memorise: Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_underground_garden, layout_basic, serial_curves, eino_curves_01, eino_curves_03, eino_curves_03, eino_curves_03, st_stairs_14, chequers_serial_rivers_micro_c, hangedman_glass_teeth, serial_bayou_crossing Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts