Dungeon Crawl Stone Soup version 0.33-a0-163-g6f3bd40977 (webtiles) character file. Game seed: 13381711494173645969 0 Esekla the Grasshopper (level 1, 13/13 HPs) Began as a Formicid Wanderer on Oct 1, 2024. Got out of the dungeon alive. The game lasted 00:00:08 (1 turns). Esekla the Grasshopper (Formicid Wanderer) Turns: 1, Time: 00:00:09 Health: 13/13 AC: 3 Str: 17 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 9 God: Gold: 0 SH: 4 Dex: 14 Spells: 1/2 levels left rFire . . . a - +0 mace rCold . . . b - +0 buckler rNeg . . . d - +0 leather armour rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 buckler (worn) d - a +0 leather armour (worn) Potions c - a potion of might Skills: + Level 2.0 Maces & Flails + Level 1.0 Dodging + Level 1.2 Stealth + Level 1.3 Shields + Level 1.1 Spellcasting + Level 4.8 Translocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Apportation Tloc 18% N/A 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dimensional Bullseye Hex/Tloc 2% N/A 91% 4 Iskenderun's Mystic Bla Conj/Tloc 4% 2d3 (+2d1 91% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, Esekla the Formicid Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 mace, a +0 buckler, a potion of might, a +0 leather armour; and the following spell memorised: Apportation; and the following spells available to memorise: Dimensional Bullseye, Iskenderun's Mystic Blast. You have escaped! ####### #.....# #..@..# #..#..# #.. ..# +.. ..# ### ### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Formicid Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 mace, a +0 | buckler, a potion of might, a +0 leather armour; and the | following spell memorised: Apportation; and the following | spells available to memorise: Dimensional Bullseye, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_basic, minmay_tetromino_o2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts