Dungeon Crawl Stone Soup version 0.33-a0-163-g6f3bd40977 (webtiles) character file. Game seed: 15946666957001024054 0 Esekla the Cutter (level 1, 13/13 HPs) Began as a Formicid Wanderer on Oct 2, 2024. Got out of the dungeon alive. The game lasted 00:00:47 (50 turns). Esekla the Cutter (Formicid Wanderer) Turns: 50, Time: 00:00:48 Health: 13/13 AC: 3 Str: 15 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 8 God: Gold: 0 SH: 0 Dex: 17 Spells: 1/2 levels left rFire . . . a - +2 short sword rCold . . . (no shield) rNeg . . . d - +0 leather armour rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 short sword (weapon) Missiles b - 14 poisoned darts (quivered) Armour d - a +0 leather armour (worn) Potions c - a potion of heal wounds Skills: + Level 3.0 Short Blades + Level 1.0 Throwing + Level 2.1 Armour + Level 1.2 Stealth + Level 1.1 Spellcasting + Level 2.4 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 16% N/A 19% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 4% N/A 47% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, Esekla the Formicid Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +2 short sword, 14 poisoned darts, a potion of heal wounds, a +0 leather armour; and the following spell memorised: Slow; and the following spells available to memorise: Confusing Touch. There is a staircase leading out of the dungeon here. You have escaped! ♣♣♣♣♣♣ ♣♣♣♣♣♣P.♣P♣♣♣ ♣♣...P..♣....♣♣ ♣♣..@..♣♣♣♣♣.♣.♣ ♣......♣ ♣♣.♣♣ ♣♣♣..♣.♣ ♣♣.♣ ♣♣..♣♣ ♣♣.♣♣ ♣♣.♣♣ ♣.♣♣ ♣..♣ ♣..♣♣♣ ♣.♣♣ ♣♣♣..♣ ♣.♣ ♣♣♣.♣ ♣.♣♣♣ .♣ There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Formicid Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +2 short sword, | 14 poisoned darts, a potion of heal wounds, a +0 leather | armour; and the following spell memorised: Slow; and the | following spells available to memorise: Confusing Touch. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 50 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_basic, chequers_serial_rivers_room_a, grunt_decor_arrowhead, amcnicky_mini_pool_small, minmay_circled_x Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 50 | 50 | 0 | 0 | 0 | 1 | 50.0 | Dungeon | 50 | 50 | 0 | 0 | 0 | 1 | 50.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 50 daAuts