Dungeon Crawl Stone Soup version 0.33-a0-199-g6c114678ce (webtiles) character file. Game seed: 11286249342718979224 0 Esekla the Chopper (level 1, 15/15 HPs) Began as a Formicid Wanderer on Oct 3, 2024. Got out of the dungeon alive. The game lasted 00:00:11 (1 turns). Esekla the Chopper (Formicid Wanderer) Turns: 1, Time: 00:00:11 Health: 15/15 AC: 2 Str: 13 XL: 1 Next: 0% Magic: 3/3 EV: 9 Int: 13 God: Gold: 0 SH: 4 Dex: 14 Spells: 3/4 levels left rFire . . . a - +0 hand axe rCold . . . b - +0 buckler rNeg . . . d - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 buckler (worn) d - a +0 robe (worn) Potions c - a potion of attraction Skills: + Level 1.1 Fighting + Level 3.0 Axes + Level 1.1 Armour + Level 1.3 Shields + Level 2.1 Spellcasting + Level 2.0 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 24% 1d4 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 8% N/A 34% 2 Frozen Ramparts Ice 12% 1d2 41% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, Esekla the Formicid Wanderer. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found 4 stones. Found two escape hatches in the floor. Found a staircase leading out of the dungeon. You begin with the following items: a +0 hand axe, a +0 buckler, a potion of attraction, a +0 robe; and the following spell memorised: Freeze; and the following spells available to memorise: Ensorcelled Hibernation, Frozen Ramparts. You have escaped! ###.......### .....⌠..... ..⌠...⌠.. ....... ..⌠.. #...# ####...#### #....@....# ............... ....⌠.....⌠.... ..⌠....#....⌠.. ⌠....## ##....⌠ (..## ##... >## ##> There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Formicid Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 hand axe, a | +0 buckler, a potion of attraction, a +0 robe; and the | following spell memorised: Freeze; and the following spells | available to memorise: Ensorcelled Hibernation, Frozen | Ramparts. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_leaves_temple_mockup, layout_basic, serial_shops, shop, solitary_fountain Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts