Dungeon Crawl Stone Soup version 0.33-a0-199-g6c114678ce (webtiles) character file. Game seed: 15304003629112845498 0 Esekla the Sneak (level 1, 15/15 HPs) Began as a Formicid Wanderer on Oct 3, 2024. Got out of the dungeon alive. The game lasted 00:00:04 (1 turns). Esekla the Sneak (Formicid Wanderer) Turns: 1, Time: 00:00:05 Health: 15/15 AC: 4 Str: 14 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 11 God: Gold: 0 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . c - +0 leather armour rPois . (helmet unavailable) rElec . d - +0 cloak rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour c - a +0 leather armour (worn) d - a +0 cloak (worn) Potions b - a potion of curing Skills: + Level 1.1 Fighting + Level 1.1 Armour + Level 2.4 Stealth + Level 1.1 Spellcasting + Level 2.0 Summonings + Level 2.0 Ice Magic + Level 1.1 Evocations You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 20% 1d4 17% 1 Summon Small Mammal Summ 20% N/A 17% 1 Ensorcelled Hibernation Hex/Ice 4% N/A 36% 2 Call Canine Familiar Summ 5% N/A 45% 3 Frozen Ramparts Ice 10% 1d2 45% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, Esekla the Formicid Wanderer. Will you be the one to retrieve the terrific Orb of Zot from the depths? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a potion of curing, a +0 leather armour, a +0 cloak; and the following spells available to memorise: Freeze, Summon Small Mammal, Ensorcelled Hibernation, Call Canine Familiar, Frozen Ramparts. You have escaped! ## .# .#####.## .ß≈ß≈ß..# .~≈≈≈≈.@# .ß≈ß≈ß..# .#####.## .# ## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Formicid Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 dagger, a | potion of curing, a +0 leather armour, a +0 cloak; and the | following spells available to memorise: Freeze, Summon | Small Mammal, Ensorcelled Hibernation, Call Canine | Familiar, Frozen Ramparts. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statue_moat, layout_basic, nicolae_concentric_dashed_squares_mild Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts