Dungeon Crawl Stone Soup version 0.33-a0-199-g6c114678ce (webtiles) character file. Game seed: 15460446634358859229 11 Esekla the Digger (level 2, 0/18 (19) HPs) Began as a Formicid Wanderer on Oct 4, 2024. Killed from afar by an orc wizard (6 damage) ... with a puff of flame ... on level 4 of the Dungeon. The game lasted 00:11:11 (994 turns). Esekla the Digger (Formicid Wanderer) Turns: 994, Time: 00:11:11 HP: 0/18 (19) AC: 2 Str: 12 XL: 2 Next: 40% MP: 1/5 EV: 10 Int: 14 God: Gold: 107 SH: 4 Dex: 14 Spells: 4/5 levels left rFire . . . s - +0 dagger rCold . . . d - +0 buckler rNeg . . . c - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lightly drained A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 107 gold pieces. Inventory: Hand Weapons a - a +0 scimitar s - a +0 dagger (weapon) Missiles i - 3 poisoned darts Armour c - a +0 robe (worn) d - a +0 buckler (worn) Scrolls h - a scroll of identify {unknown} j - a scroll of teleportation {unknown} k - a scroll of noise {unknown} Potions b - a potion of lignification e - 3 potions of attraction {unknown} f - 2 potions of heal wounds {unknown} g - a potion of degeneration {unknown} Skills: + Level 1.1 Dodging * Level 1.6 Shields * Level 2.4 Spellcasting * Level 0.3 Conjurations * Level 0.5 Air Magic - Level 4.8 Earth Magic + Level 1.5 Alchemy + Level 1.1 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 16% 1d4 22% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 30% 2d9 4% 1 Mephitic Cloud Conj/Alch/Air 3% N/A 56% 3 Brom's Barrelling Bould Conj/Erth 8% 2d4 73% 4 Animate Armour Summ/Erth 16% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple: D:4-7 Altars: Shops: D:2 [ Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Sting (safe; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 22% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (55% to hit) The sting misses the orc wizard. The orc wizard casts a spell at you. The magic dart hits you! Casting: Sting (safe; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 22% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (55% to hit) The sting hits the orc wizard. The orc wizard is poisoned. The orc wizard is moderately wounded. Casting: Sting (safe; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 22% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderately wounded, poisoned, 55% to hit) The sting hits the orc wizard. The orc wizard looks even sicker. The orc wizard is heavily wounded. You barely miss the orc wizard. The orc wizard is severely wounded. The orc wizard casts a spell at you. The puff of flame hits you. You barely miss the orc wizard. The orc wizard is severely wounded. The orc wizard hits you but does no damage. You barely miss the orc wizard. The orc wizard is severely wounded. The orc wizard hits you with a +0 dagger. Your magical contamination has completely faded away. You closely miss the orc wizard. The orc wizard is severely wounded. The orc wizard gestures at you while chanting. The puff of flame hits you. You die... .. #..# ## {.... ##..# ...# ### #..## ..# ... #.# #o####... #.# #@....... #.# #.#####.. #.# #.# #####.#########.# #....>..........# #.###.#.###.##..##### #.# #.#.# #........... #.# #.#.###.###.###### ##.# #.......# #<# You could see an orc wizard (very poisoned). Vanquished Creatures 2 endoplasms (D:3) A giant cockroach (D:3) A goblin (D:1) 2 kobolds 2 ball pythons A bat (D:1) 2 rats (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Formicid Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 dagger, a | potion of lignification, a +0 robe, a +0 buckler; and the | following spells available to memorise: Sandblast, Sting, | Mephitic Cloud, Animate Armour, Brom's Barrelling Boulder. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 2 | D:1 | Learned a level 1 spell: Sting 209 | D:1 | You fall into a shaft and drop 1 floor! 209 | D:2 | Found Qoipukh's Antique Armour Emporium. 377 | D:3 | Reached XP level 2. HP: 19/19 MP: 1/5 703 | D:5 | Entered Level 5 of the Dungeon 830 | D:4 | Noticed an ogre 832 | D:4 | Noticed a water moccasin 835 | D:4 | You fall into a shaft and drop 3 floors! 953 | D:5 | Noticed a howler monkey 994 | D:4 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: roderic_octagonal_star, layout_rooms D:2: layout_basic, serial_shops, shop D:3: layout_loops_ring, serial_shops, shop, serial_glass, glass_columns_c, glass_columns_c, item_on_display_a, uniq_sigmund D:4: layout_loops_ring, chequers_serial_rivers_micro_d, dreamdust_mushroom_princess D:5: layout_gridville, serial_shops, nicolae_shop_tiny_statue_garden, chequers_big_river, uniq_crazy_yiuf_cottage D:6: wad_river_or_something, layout_loops_cross, minmay_temple_entry_glassed_door, ebering_ghost_xom D:7: layout_basic Action || total ---------------------------++------- Melee: Dagger || 19 Cast: Sting || 22 Ability: Shaft Self || 2 Dig || 1 Armour: Robe || 12 Dodge: Dodged || 13 Block: Buckler || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 993 | 993 | 0 | 221 | 40 | 7 | 141.9 | Dungeon | 993 | 993 | 0 | 221 | 40 | 7 | 141.9 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 363 daAuts D:1: 209 daAuts D:4: 176 daAuts D:2: 109 daAuts D:5: 94 daAuts D:7: 25 daAuts D:6: 13 daAuts