Dungeon Crawl Stone Soup version 0.33-a0-199-g6c114678ce (webtiles) character file. Game seed: 10801678602900435245 0 Esekla the Charlatan (level 1, 13/13 HPs) Began as a Formicid Wanderer on Oct 4, 2024. Got out of the dungeon alive. The game lasted 00:00:06 (1 turns). Esekla the Charlatan (Formicid Wanderer) Turns: 1, Time: 00:00:06 Health: 13/13 AC: 4 Str: 13 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 12 God: Gold: 0 SH: 0 Dex: 15 Spells: 1/2 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . d - +0 leather armour rPois . (helmet unavailable) rElec . b - +0 cloak rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 cloak (worn) d - a +0 leather armour (worn) Wands e - a wand of quicksilver (4) Potions c - a potion of heal wounds Skills: + Level 1.0 Dodging + Level 1.2 Stealth + Level 1.1 Spellcasting + Level 2.4 Earth Magic + Level 4.3 Evocations + Level 1.1 Shapeshifting You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 12% 2d6 14% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 6% 3d7 56% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, Esekla the Formicid Wanderer. The Orb of Zot is coveted for many reasons. Will you seize it for your own? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a +0 cloak, a potion of heal wounds, a +0 leather armour, a wand of quicksilver (4); and the following spell memorised: Sandblast; and the following spells available to memorise: Stone Arrow. You have escaped! ##### #...# #.@.# #...# ##+## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Formicid Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 dagger, a +0 | cloak, a potion of heal wounds, a +0 leather armour, a wand | of quicksilver (4); and the following spell memorised: | Sandblast; and the following spells available to memorise: | Stone Arrow. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_concentric_ovals, layout_loops_corners, kennysheep_small_spiral Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts