Dungeon Crawl Stone Soup version 0.33-a0-212-g6d1de5a75f (webtiles) character file. Game seed: 12187419360887529708 0 Esekla the Charlatan (level 1, 13/13 HPs) Began as a Formicid Wanderer on Oct 4, 2024. Got out of the dungeon alive. The game lasted 00:00:10 (1 turns). Esekla the Charlatan (Formicid Wanderer) Turns: 1, Time: 00:00:11 Health: 13/13 AC: 3 Str: 14 XL: 1 Next: 0% Magic: 3/3 EV: 10 Int: 12 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . a - +0 club rCold . . . (no shield) rNeg . . . e - +0 leather armour rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Missiles b - 3 javelins (quivered) f - 4 curare-tipped darts Armour e - a +0 leather armour (worn) Wands c - a wand of polymorph (3) Potions d - a potion of attraction Skills: + Level 3.0 Throwing + Level 1.0 Dodging + Level 2.1 Spellcasting + Level 1.3 Alchemy + Level 3.2 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 8% 1d3 26% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 2% N/A 63% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, Esekla the Formicid Wanderer. It's a long way down to the Orb of Zot, but that shouldn't be any trouble. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, 3 javelins, a wand of polymorph (3), a potion of attraction, a +0 leather armour, 4 curare-tipped darts; and the following spell memorised: Sting; and the following spells available to memorise: Mephitic Cloud. You have escaped! #### ### #..##...# #....# #@.# #....# #..##.# #### .. # There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Formicid Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 club, 3 | javelins, a wand of polymorph (3), a potion of attraction, | a +0 leather armour, 4 curare-tipped darts; and the | following spell memorised: Sting; and the following spells | available to memorise: Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_signposts, layout_loops_corners Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts