Dungeon Crawl Stone Soup version 0.33-a0-212-g6d1de5a75f (webtiles) character file. Game seed: 9056564821163340957 0 Esekla the Trooper (level 1, 16/16 HPs) Began as a Formicid Wanderer on Oct 4, 2024. Got out of the dungeon alive. The game lasted 00:00:06 (1 turns). Esekla the Trooper (Formicid Wanderer) Turns: 1, Time: 00:00:06 Health: 16/16 AC: 3 Str: 18 XL: 1 Next: 0% Magic: 2/2 EV: 9 Int: 10 God: Gold: 0 SH: 4 Dex: 12 Spells: 2/2 levels left rFire . . . a - +0 hand axe rCold . . . b - +0 buckler rNeg . . . d - +0 leather armour rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 buckler (worn) d - a +0 leather armour (worn) Scrolls c - a scroll of fog Skills: + Level 2.1 Fighting + Level 2.0 Axes + Level 1.3 Shields + Level 1.1 Spellcasting + Level 1.7 Conjurations + Level 1.1 Invocations + Level 1.1 Shapeshifting You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 8% 2d6 36% 1 Shock Conj/Air 8% 1d3 36% 1 Momentum Strike Conj/Tloc 4% 3d8 50% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, Esekla the Formicid Wanderer. They say the Orb of Zot lies within this dungeon, but they say a lot of things. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 hand axe, a +0 buckler, a scroll of fog, a +0 leather armour; and the following spells available to memorise: Kiss of Death, Shock, Momentum Strike. You have escaped! ##### #...# #.@.+ #...# ##+## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Formicid Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 hand axe, a | +0 buckler, a scroll of fog, a +0 leather armour; and the | following spells available to memorise: Kiss of Death, | Shock, Momentum Strike. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_basic, serial_shops, shop, chequers_serial_rivers_room_a Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts