Dungeon Crawl Stone Soup version 0.33-a0-218-g443864507a (webtiles) character file. Game seed: 6838331019253686071 14 Esekla the Cudgeller (level 2, 18/20 HPs) Began as a Formicid Wanderer on Oct 5, 2024. Got out of the dungeon alive. The game lasted 00:06:03 (488 turns). Esekla the Cudgeller (Formicid Wanderer) Turns: 488, Time: 00:06:04 Health: 18/20 AC: 3 Str: 15 XL: 2 Next: 55% Magic: 2/3 EV: 10 Int: 11 God: Gold: 5 SH: 0 Dex: 14 Spells: 2/3 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . d - +0 leather armour rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You escaped. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles b - 7 boomerangs (quivered) Armour d - a +0 leather armour (worn) Scrolls e - a scroll of identify {unknown} f - 2 scrolls of blinking {unknown} Potions c - a potion of lignification g - a potion of might {unknown} Skills: * Level 0.7 Fighting - Level 3.4 Maces & Flails + Level 1.0 Throwing * Level 1.4 Armour + Level 1.0 Dodging * Level 1.2 Spellcasting * Level 1.3 Earth Magic + Level 1.1 Invocations + Level 1.1 Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 6% 2d5 22% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 0% 2d5 36% 1 Passwall Erth 3% N/A 56% 3 Confusing Touch Hex 0% N/A 75% 3 Volatile Blastmotes Fire/Tloc 0% 2d10 75% 3 Dispel Undead Necr 0% 3d6 98% 4 Gell's Gavotte Tloc 0% 2d(11-16) 100% 6 Vhi's Electric Charge Tloc/Air Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 1 transporter Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Casting: Sandblast (safe; 24% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 24% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (98% to hit) The blast of sand hits the endoplasm. The endoplasm is almost dead. The endoplasm barely misses you. Casting: Sandblast (safe; 24% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 24% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (almost dead, 98% to hit) The blast of sand hits the endoplasm. You kill the endoplasm! You barely miss the hobgoblin. The hobgoblin hits you. You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin barely misses you. You closely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin closely misses you. You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. Your magical contamination has completely faded away. You closely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you but does no damage. You barely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin misses you. You hit the hobgoblin. You kill the hobgoblin! There is a transporter here. There is a staircase leading out of the dungeon here. You have escaped! .$# ######)#..).##..... ... #......'....###.... .... #...####....# #.... ... #..####(....# ..... { .[##.##.##.....######. { #####.###.....# .. #####.#.##.....# . ##©##©#.#.......# ####### ##..###@#..#.....# #.(...###...##.#.#####'### #.....#.....#.#.#### #.# #..................# #.# #..........##.#...####.# ####.)............'....# #####'#........###### #.####.#...# #....#...### There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A bat (D:1) 2 endoplasms (D:1) 2 hobgoblins (D:1) A ball python (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) 11 creatures vanquished. Vanquished Creatures (others) A rat (D:1) 1 creature vanquished. Grand Total: 12 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Formicid Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 flail, 7 | boomerangs, a potion of lignification, a +0 leather armour; | and the following spell memorised: Sandblast; and the | following spells available to memorise: Passwall. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 238 | D:1 | Reached XP level 2. HP: 6/20 MP: 3/3 488 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_risky_transporter, layout_basic D:2: layout_loops_cross, ebering_dispersal_statue_hall Action || total ---------------------------++------- Melee: Dagger || 38 Cast: Sandblast || 7 Armour: Leather armour || 23 Dodge: Dodged || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 491 | 491 | 0 | 55 | 0 | 2 | 245.5 | Dungeon | 491 | 491 | 0 | 55 | 0 | 2 | 245.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 484 daAuts D:2: 7 daAuts