Dungeon Crawl Stone Soup version 0.33-a0-218-g443864507a (webtiles) character file. Game seed: 8412012164771548702 0 Esekla the Magician (level 1, 15/15 HPs) Began as a Formicid Wanderer on Oct 6, 2024. Got out of the dungeon alive. The game lasted 00:00:06 (1 turns). Esekla the Magician (Formicid Wanderer) Turns: 1, Time: 00:00:07 Health: 15/15 AC: 6 Str: 16 XL: 1 Next: 0% Magic: 5/5 EV: 8 Int: 15 God: Gold: 0 SH: 0 Dex: 9 Spells: 8/8 levels left rFire . . . a - +0 club rCold . . . (no shield) rNeg . . . c - +0 scale mail rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +0 scale mail (worn) Potions b - a potion of lignification Skills: + Level 1.1 Fighting + Level 1.1 Armour + Level 4.3 Spellcasting + Level 4.0 Summonings You had 8 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 60% N/A 12% 1 Foxfire Conj/Fire 12% 2x1d4 54% 1 Volatile Blastmotes Fire/Tloc 6% 2d10 88% 3 Martyr's Knell Necr/Summ 9% N/A 95% 4 Summon Lightning Spire Summ/Air 9% 3d4 95% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, Esekla the Formicid Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a potion of lignification, a +0 scale mail; and the following spells available to memorise: Summon Small Mammal, Foxfire, Volatile Blastmotes, Martyr's Knell, Summon Lightning Spire. You have escaped! ##### #...# +.@.# +...# #...# ##### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Formicid Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 club, a | potion of lignification, a +0 scale mail; and the following | spells available to memorise: Summon Small Mammal, Foxfire, | Volatile Blastmotes, Martyr's Knell, Summon Lightning | Spire. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 5/5 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_basic Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts