Dungeon Crawl Stone Soup version 0.33-a0-218-g443864507a (webtiles) character file. Game seed: 15624232677603225311 0 Esekla the Sneak (level 1, 13/13 HPs) Began as a Formicid Wanderer on Oct 6, 2024. Got out of the dungeon alive. The game lasted 00:00:12 (12 turns). Esekla the Sneak (Formicid Wanderer) Turns: 12, Time: 00:00:12 Health: 13/13 AC: 4 Str: 14 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 11 God: Gold: 0 SH: 0 Dex: 15 Spells: 3/4 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . f - +0 leather armour rPois . (helmet unavailable) rElec . d - +0 cloak rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles b - 2 atropa-tipped darts (quivered) c - a datura-tipped dart Armour d - a +0 cloak (worn) f - a +0 leather armour (worn) Scrolls e - a scroll of fog g - a scroll of fear {unknown} Skills: + Level 1.0 Throwing + Level 1.7 Dodging + Level 4.8 Stealth + Level 2.1 Spellcasting + Level 1.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 12% N/A 24% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 2% N/A 65% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, Esekla the Formicid Wanderer. Are you destined to find the fabled Orb of Zot, or to die trying? Press ? for a list of commands and other information. Found a leather armour, 2 stones and a scroll labelled MIAVIKL TITUXOY. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, 2 atropa-tipped darts, a datura-tipped dart, a +0 cloak, a scroll of fog, a +0 leather armour; and the following spell memorised: Summon Small Mammal; and the following spells available to memorise: Summon Ice Beast. g - a scroll labelled MIAVIKL TITUXOY There is a staircase leading out of the dungeon here. You have escaped! ................ ................ ................ ................ ................ ......##........ ........#....(.. ....#....#...... .....##@..#..... ..........#..... ........[.#..... .........#...... #......##....... .###### ...... ...... ...... There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Formicid Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 dagger, 2 | atropa-tipped darts, a datura-tipped dart, a +0 cloak, a | scroll of fog, a +0 leather armour; and the following spell | memorised: Summon Small Mammal; and the following spells | available to memorise: Summon Ice Beast. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 12 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_rooms, serial_co_window_serial, co_window_paths_a, co_window_corner_a, co_window_paths_b, co_window_of_opportunity_a, co_window_paths_a, co_window_of_opportunity_a, co_window_of_opportunity_a, co_window_cross_4, co_window_2corner, co_window_unsneaky_path_a, co_window_corner_ca, co_window_unsneaky_path_e, co_window_corner_b, co_window_paths_e, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_c, minmay_pentomino_p4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 12 | 12 | 0 | 0 | 0 | 1 | 12.0 | Dungeon | 12 | 12 | 0 | 0 | 0 | 1 | 12.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 12 daAuts