Dungeon Crawl Stone Soup version 0.33-a0-218-g443864507a (webtiles) character file. Game seed: 3852375953287706376 0 Esekla the Magician (level 1, 15/15 HPs) Began as a Formicid Wanderer on Oct 6, 2024. Got out of the dungeon alive. The game lasted 00:00:05 (1 turns). Esekla the Magician (Formicid Wanderer) Turns: 1, Time: 00:00:05 Health: 15/15 AC: 4 Str: 14 XL: 1 Next: 0% Magic: 5/5 EV: 11 Int: 12 God: Gold: 0 SH: 0 Dex: 14 Spells: 7/8 levels left rFire . . . a - +0 club rCold . . . (no shield) rNeg . . . c - +0 leather armour rPois . (helmet unavailable) rElec . d - +0 cloak rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +0 leather armour (worn) d - a +0 cloak (worn) Potions b - a potion of lignification Skills: + Level 1.1 Fighting + Level 2.6 Dodging + Level 4.3 Spellcasting + Level 2.4 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Apportation Tloc 16% N/A 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 16% N/A 16% 2 Momentum Strike Conj/Tloc 10% 3d8 26% 2 Searing Ray Conj 4% 2d4 38% 2 Volatile Blastmotes Fire/Tloc 10% 2d10 45% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, Esekla the Formicid Wanderer. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a potion of lignification, a +0 leather armour, a +0 cloak; and the following spell memorised: Apportation; and the following spells available to memorise: Lesser Beckoning, Momentum Strike, Searing Ray, Volatile Blastmotes. You have escaped! {{{{{ ########. #@....... ######### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Formicid Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 club, a | potion of lignification, a +0 leather armour, a +0 cloak; | and the following spell memorised: Apportation; and the | following spells available to memorise: Lesser Beckoning, | Momentum Strike, Searing Ray, Volatile Blastmotes. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 5/5 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_zoo_common, layout_basic Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts