Dungeon Crawl Stone Soup version 0.33-a0-218-g443864507a (webtiles) character file. Game seed: 8875468450513148046 0 Esekla the Sneak (level 1, 16/16 HPs) Began as a Formicid Wanderer on Oct 7, 2024. Got out of the dungeon alive. The game lasted 00:00:30 (45 turns). Esekla the Sneak (Formicid Wanderer) Turns: 45, Time: 00:00:31 Health: 16/16 AC: 3 Str: 14 XL: 1 Next: 0% Magic: 3/3 EV: 10 Int: 16 God: Gold: 0 SH: 0 Dex: 10 Spells: 4/4 levels left rFire . . . a - +0 club rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + d - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +0 robe (worn) d - a +0 pair of boots (worn) Potions b - a potion of attraction Skills: + Level 2.1 Fighting + Level 1.1 Armour + Level 2.4 Stealth + Level 2.1 Spellcasting + Level 2.0 Summonings + Level 1.0 Fire Magic You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 32% N/A 9% 1 Foxfire Conj/Fire 12% 2x1d4 17% 1 Call Canine Familiar Summ 8% N/A 26% 3 Inner Flame Hex/Fire 3% N/A 45% 3 Summon Lightning Spire Summ/Air 4% 3d4 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, Esekla the Formicid Wanderer. It's a long way down to the Orb of Zot, but that shouldn't be any trouble. Press ? for a list of commands and other information. Found eight items. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a potion of attraction, a +0 robe, a +0 pair of boots; and the following spells available to memorise: Summon Small Mammal, Foxfire, Call Canine Familiar, Inner Flame, Summon Lightning Spire. Found a stone staircase leading down. Found 7 stones. There is a staircase leading out of the dungeon here. You have escaped! #...### #.#...### #.###...# #.###...### ##.#.......# #..#.≈...≈.# #.##.≈...§.# #.##.≈...≈§# #.##.≈.@.≈.# ..##.§...≈.# ####..÷÷÷..# #..÷ß÷..# #⌠.÷÷÷.⌠# ####>#### ### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Formicid Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 club, a | potion of attraction, a +0 robe, a +0 pair of boots; and | the following spells available to memorise: Summon Small | Mammal, Foxfire, Call Canine Familiar, Inner Flame, Summon | Lightning Spire. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 45 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dreamdust_arrival_sigmund_warning, layout_rooms, minmay_misc_feat_room Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 45 | 45 | 0 | 0 | 0 | 1 | 45.0 | Dungeon | 45 | 45 | 0 | 0 | 0 | 1 | 45.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 45 daAuts