Dungeon Crawl Stone Soup version 0.33-a0-218-g443864507a (webtiles) character file. Game seed: 6549968679608716172 0 Esekla the Poker (level 1, 13/13 HPs) Began as a Formicid Wanderer on Oct 7, 2024. Got out of the dungeon alive. The game lasted 00:00:06 (1 turns). Esekla the Poker (Formicid Wanderer) Turns: 1, Time: 00:00:06 Health: 13/13 AC: 4 Str: 14 XL: 1 Next: 0% Magic: 3/3 EV: 10 Int: 13 God: Gold: 0 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . a - +2 spear rCold . . . (no shield) rNeg . . . d - +0 leather armour rPois . (helmet unavailable) rElec . b - +0 cloak rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 spear (weapon) Armour b - a +0 cloak (worn) d - a +0 leather armour (worn) Potions c - a potion of might Skills: + Level 3.0 Polearms + Level 1.1 Armour + Level 1.7 Dodging + Level 1.2 Stealth + Level 2.1 Spellcasting + Level 1.0 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 16% 1d4 21% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 2% 3d5 58% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, Esekla the Formicid Wanderer. Will you be the one to retrieve the breathtaking Orb of Zot from the depths? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +2 spear, a +0 cloak, a potion of might, a +0 leather armour; and the following spell memorised: Freeze; and the following spells available to memorise: Hailstorm. You have escaped! #....... ≈~~~..## ≈~~~~~≈ ..≈~~ ....# #...# #..# #@# ### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Formicid Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +2 spear, a +0 | cloak, a potion of might, a +0 leather armour; and the | following spell memorised: Freeze; and the following spells | available to memorise: Hailstorm. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_b, layout_basic, serial_shops, nicolae_shop_rolling_square Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts