Dungeon Crawl Stone Soup version 0.33-a0-218-g443864507a (webtiles) character file. Game seed: 4730435400602590712 0 Esekla the Grasshopper (level 1, 13/13 HPs) Began as a Formicid Wanderer on Oct 7, 2024. Got out of the dungeon alive. The game lasted 00:00:49 (23 turns). Esekla the Grasshopper (Formicid Wanderer) Turns: 23, Time: 00:00:49 Health: 13/13 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 12 God: Gold: 0 SH: 0 Dex: 16 Spells: 3/4 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . d - +0 pair of gloves SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour c - a +0 robe (worn) d - a +0 pair of gloves (worn) e - a +0 leather armour Potions b - a potion of heal wounds Skills: + Level 2.1 Armour + Level 1.0 Dodging + Level 1.2 Stealth + Level 2.1 Spellcasting + Level 3.6 Translocations + Level 1.1 Invocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Apportation Tloc 20% N/A 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 10% 2d10 36% 3 Jinxbite Hex 2% N/A 38% 2 Mercury Vapours Alch/Air 2% N/A 38% 2 Static Discharge Conj/Air 2% 3-4/arc 38% 2 Passage of Golubria Tloc 10% N/A 52% 4 Alistair's Intoxication Alch 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, Esekla the Formicid Wanderer. Everyone else who sought the Orb of Zot has failed. Will you be different? Press ? for a list of commands and other information. Found a leather armour, a book of Party Tricks and a sling. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a potion of heal wounds, a +0 robe, a +0 pair of gloves; and the following spell memorised: Apportation; and the following spells available to memorise: Volatile Blastmotes, Mercury Vapours, Static Discharge, Passage of Golubria. You pick up a book of Party Tricks and begin reading... You add the spells Jinxbite and Alistair's Intoxication to your library. There is a staircase leading out of the dungeon here. You see here a +0 leather armour. e - a +0 leather armour Okay, then. Unknown command. There is a staircase leading out of the dungeon here. There is a staircase leading out of the dungeon here. You have escaped! { #+# #.## #.)## #...## ##....## #####......## +.....@.....# #####......## ##....## #...## { #..## #.## #+# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Formicid Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 dagger, a | potion of heal wounds, a +0 robe, a +0 pair of gloves; and | the following spell memorised: Apportation; and the | following spells available to memorise: Volatile | Blastmotes, Mercury Vapours, Static Discharge, Passage of | Golubria. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 23 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_arrow, layout_basic Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 23 | 23 | 0 | 0 | 0 | 1 | 23.0 | Dungeon | 23 | 23 | 0 | 0 | 0 | 1 | 23.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 23 daAuts