Dungeon Crawl Stone Soup version 0.33-a0-218-g443864507a (webtiles) character file. Game seed: 14535683977452151342 0 Esekla the Slasher (level 1, 13/13 HPs) Began as a Formicid Wanderer on Oct 7, 2024. Got out of the dungeon alive. The game lasted 00:00:15 (9 turns). Esekla the Slasher (Formicid Wanderer) Turns: 9, Time: 00:00:15 Health: 13/13 AC: 5 Str: 17 XL: 1 Next: 0% Magic: 3/3 EV: 9 Int: 12 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . a - +0 long sword rCold . . . (no shield) rNeg . . . b - +0 ring mail rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 ring mail (worn) Potions c - a potion of brilliance Skills: + Level 3.0 Long Blades + Level 2.1 Armour + Level 2.1 Spellcasting + Level 2.4 Translocations + Level 1.1 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Apportation Tloc 14% N/A 19% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 8% 2d10 65% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, Esekla the Formicid Wanderer. They say the Orb of Zot lies within this dungeon, but they say a lot of things. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 long sword, a +0 ring mail, a potion of brilliance; and the following spell memorised: Apportation; and the following spells available to memorise: Volatile Blastmotes. There is a staircase leading out of the dungeon here. You have escaped! ### ###### #...#..#@# #..##..# #..#.# #.##..# #. ##.# # #.## #.. ### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Formicid Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 long sword, a | +0 ring mail, a potion of brilliance; and the following | spell memorised: Apportation; and the following spells | available to memorise: Volatile Blastmotes. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 9 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_temple], layout_basic, serial_shops, nicolae_shop_peninsula, minmay_stone_trees_small, chequers_serial_rivers_micro_e Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 9 | 9 | 0 | 0 | 0 | 1 | 9.0 | Dungeon | 9 | 9 | 0 | 0 | 0 | 1 | 9.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 9 daAuts