Dungeon Crawl Stone Soup version 0.33-a0-218-g443864507a (webtiles) character file. Game seed: 1851319097682367956 0 Esekla the Gusty (level 1, 13/13 HPs) Began as a Formicid Wanderer on Oct 7, 2024. Got out of the dungeon alive. The game lasted 00:00:07 (10 turns). Esekla the Gusty (Formicid Wanderer) Turns: 10, Time: 00:00:07 Health: 13/13 AC: 5 Str: 12 XL: 1 Next: 0% Magic: 3/3 EV: 10 Int: 11 God: Gold: 0 SH: 4 Dex: 17 Spells: 4/4 levels left rFire . . . a - +0 dagger rCold . . . b - +0 buckler rNeg . . . d - +2 leather armour rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 buckler (worn) d - a +2 leather armour (worn) Scrolls e - a scroll of enchant weapon {unknown} Potions c - a potion of curing Skills: + Level 1.1 Armour + Level 1.7 Dodging + Level 1.2 Stealth + Level 1.3 Shields + Level 2.1 Spellcasting + Level 2.4 Air Magic You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 6% N/A 43% 2 Static Discharge Conj/Air 6% 3-4/arc 43% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, Esekla the Formicid Wanderer. The heart of this dungeon contains the marvelous artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a ring mail, a scroll labelled YFUODORPHAPN and 5 gold pieces. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a +0 buckler, a potion of curing, a +2 leather armour; and the following spells available to memorise: Mercury Vapours, Static Discharge. You enter the shallow water. Moving in this stuff is going to be slow. e - a scroll labelled YFUODORPHAPN You enter the shallow water. Moving in this stuff is going to be slow. There is a staircase leading out of the dungeon here. You have escaped! ## ##.## ## ...####...####.. #.$...#..~..#.... #ß..~....~.[..~.. ##...~..~~~..~... .#.....~~~~~~~.... .....~~~~...~~~~.. ...~~~~~..@..~~~~~ .....~~~~...~~~~.. #.....~~~~~~~.... ##...~..~~~..~... #ß..~....~....~.. #.....#..~..#.... .....####...####.. ...## ##.## ## .. .# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Formicid Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 dagger, a +0 | buckler, a potion of curing, a +2 leather armour; and the | following spells available to memorise: Mercury Vapours, | Static Discharge. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 10 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_star, layout_rooms, corexii_item_surrounded_by_moat Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 11 | 11 | 0 | 0 | 0 | 1 | 11.0 | Dungeon | 11 | 11 | 0 | 0 | 0 | 1 | 11.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 11 daAuts