Dungeon Crawl Stone Soup version 0.33-a0-221-g6c17059a10 (webtiles) character file. Game seed: 17427319902664172468 0 Esekla the Ruffian (level 1, 15/15 HPs) Began as a Formicid Wanderer on Oct 8, 2024. Got out of the dungeon alive. The game lasted 00:00:08 (1 turns). Esekla the Ruffian (Formicid Wanderer) Turns: 1, Time: 00:00:09 Health: 15/15 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 11 God: Gold: 0 SH: 4 Dex: 13 Spells: 1/2 levels left rFire . . . - Unarmed rCold . . . b - +0 buckler rNeg . . . d - +0 leather armour rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour b - a +0 buckler (worn) d - a +0 leather armour (worn) Potions a - 2 potions of heal wounds c - a potion of attraction Skills: + Level 1.1 Fighting + Level 1.7 Dodging + Level 1.3 Shields + Level 3.0 Unarmed Combat + Level 1.1 Spellcasting + Level 2.0 Necromancy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 20% N/A 22% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fugue of the Fallen Necr 5% N/A 56% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, Esekla the Formicid Wanderer. It's a long way down to the Orb of Zot, but that shouldn't be any trouble. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: 2 potions of heal wounds, a +0 buckler, a potion of attraction, a +0 leather armour; and the following spell memorised: Soul Splinter; and the following spells available to memorise: Fugue of the Fallen. Unknown command. You have escaped! #.........# #...... ..# #.........# #.....♣...# #....ß....# #.........# #.........# #...@.....# ............... ............... ....###.....### ... #.#.#.# ## #####.# { # There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Formicid Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: 2 potions of heal | wounds, a +0 buckler, a potion of attraction, a +0 leather | armour; and the following spell memorised: Soul Splinter; | and the following spells available to memorise: Fugue of | the Fallen. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_loops_corners, chequers_ecumenical_altar_grove, roderic_lattice_a, nicolae_nh_oracle_at_delphi Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts