Dungeon Crawl Stone Soup version 0.33-a0-223-g09451382ac (webtiles) character file. Game seed: 13745760602885978195 0 Esekla the Vexing (level 1, 10/10 HPs) Began as a Deep Elf Wanderer on Oct 9, 2024. Got out of the dungeon alive. The game lasted 00:00:06 (4 turns). Esekla the Vexing (Deep Elf Wanderer) Turns: 4, Time: 00:00:07 Health: 10/10 AC: 3 Str: 6 XL: 1 Next: 0% Magic: 5/5 EV: 10 Int: 18 God: Gold: 8 SH: 0 Dex: 15 Spells: 3/3 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . d - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.18/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour c - a +0 robe (worn) d - a +0 cloak (worn) Potions b - a potion of lignification Skills: + Level 1.0 Throwing + Level 3.6 Stealth + Level 1.5 Spellcasting + Level 2.1 Conjurations + Level 4.0 Hexes You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 60% N/A 3% 1 Tukima's Dance Hex 15% N/A 11% 3 Foxfire Conj/Fire 20% 2x1d5 12% 1 Stone Arrow Conj/Erth 10% 3d7 36% 3 Cause Fear Hex 7% N/A 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Welcome, Esekla the Deep Elf Wanderer. A smirking vizier told you that the Orb of Zot is just within this dungeon. Press ? for a list of commands and other information. Found 8 gold pieces. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a potion of lignification, a +0 robe, a +0 cloak; and the following spells available to memorise: Slow, Tukima's Dance, Foxfire, Stone Arrow, Cause Fear. You now have 8 gold pieces. There is a staircase leading out of the dungeon here. You have escaped! ###### #@.~P# #..P~# #~.♣~# #♣.. # P..♣ ♣~.. ~P.P# ≈~.P# ##+## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Deep Elf Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 dagger, a | potion of lignification, a +0 robe, a +0 cloak; and the | following spells available to memorise: Slow, Tukima's | Dance, Foxfire, Stone Arrow, Cause Fear. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 5/5 4 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_f, layout_rooms, serial_park_tiny_2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4 | 4 | 0 | 0 | 0 | 1 | 4.0 | Dungeon | 4 | 4 | 0 | 0 | 0 | 1 | 4.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 4 daAuts