Dungeon Crawl Stone Soup version 0.33-a0-223-g09451382ac (webtiles) character file. Game seed: 1398307377906313724 0 Esekla the Conjurer (level 1, 10/10 HPs) Began as a Deep Elf Wanderer on Oct 10, 2024. Got out of the dungeon alive. The game lasted 00:00:20 (6 turns). Esekla the Conjurer (Deep Elf Wanderer) Turns: 6, Time: 00:00:21 Health: 10/10 AC: 3 Str: 8 XL: 1 Next: 0% Magic: 5/5 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/3 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . d - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.18/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour c - a +0 robe (worn) d - a +0 cloak (worn) Potions b - a potion of invisibility e - a potion of attraction {unknown} Skills: + Level 1.0 Armour + Level 1.2 Dodging + Level 1.2 Stealth + Level 1.5 Spellcasting + Level 3.2 Conjurations + Level 2.1 Summonings + Level 1.1 Evocations You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 32% N/A 9% 1 Foxfire Conj/Fire 24% 2x1d5 11% 1 Static Discharge Conj/Air 12% 3-4/arc 16% 2 Summon Ice Beast Ice/Summ 4% N/A 36% 3 Fulminant Prism Conj/Alch 3% 3d5 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Welcome, Esekla the Deep Elf Wanderer. They say the Orb of Zot lies within this dungeon, but they say a lot of things. Press ? for a list of commands and other information. Found an emerald potion and a ring mail. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a potion of invisibility, a +0 robe, a +0 cloak; and the following spells available to memorise: Summon Small Mammal, Foxfire, Static Discharge, Summon Ice Beast, Fulminant Prism. e - an emerald potion There is a staircase leading out of the dungeon here. You have escaped! ... ##.. #... #... #.#.#### #......# #......# #...@# #......# #......# ###.##.# [.. ..# #... ..# #.#. .## #..... There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Deep Elf Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 dagger, a | potion of invisibility, a +0 robe, a +0 cloak; and the | following spells available to memorise: Summon Small | Mammal, Foxfire, Static Discharge, Summon Ice Beast, | Fulminant Prism. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 5/5 6 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ternary, layout_loops_ring, serial_shops, shop, minivault_11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6 | 6 | 0 | 0 | 0 | 1 | 6.0 | Dungeon | 6 | 6 | 0 | 0 | 0 | 1 | 6.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 6 daAuts