Dungeon Crawl Stone Soup version 0.33-a0-224-g21dfed3d1e (webtiles) character file. Game seed: 15749607279675174790 0 Esekla the Charlatan (level 1, 10/10 HPs) Began as a Deep Elf Wanderer on Oct 11, 2024. Got out of the dungeon alive. The game lasted 00:00:02 (1 turns). Esekla the Charlatan (Deep Elf Wanderer) Turns: 1, Time: 00:00:03 Health: 10/10 AC: 9 Str: 12 XL: 1 Next: 0% Magic: 5/5 EV: 5 Int: 15 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . a - +0 club rCold . . . (no shield) rNeg . . . d - +0 chain mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.18/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour d - a +0 chain mail (worn) Wands b - a wand of flame (5) Scrolls c - a scroll of blinking Skills: + Level 3.2 Armour + Level 1.2 Stealth + Level 1.5 Spellcasting + Level 1.1 Conjurations + Level 3.2 Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 8% 1d3 99% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 4% 3d7 100% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Welcome, Esekla the Deep Elf Wanderer. The transcendent Orb of Zot lies far below, as if waiting for you to find it. Press ? for a list of commands and other information. Found a sling and a mace. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a wand of flame (5), a scroll of blinking, a +0 chain mail; and the following spell memorised: Sting; and the following spells available to memorise: Stone Arrow. You have escaped! ### #@# #...# #..... .......# #......... #.......... ..........) #....ß##.).. There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Deep Elf Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 club, a wand | of flame (5), a scroll of blinking, a +0 chain mail; and | the following spell memorised: Sting; and the following | spells available to memorise: Stone Arrow. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 5/5 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_d, layout_rooms Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts