Dungeon Crawl Stone Soup version 0.33-a0-236-g2156aa9015 (webtiles) character file. Game seed: 6021357562287464029 0 Esekla the Sneak (level 1, 12/12 HPs) Began as a Deep Elf Wanderer on Oct 11, 2024. Got out of the dungeon alive. The game lasted 00:00:19 (26 turns). Esekla the Sneak (Deep Elf Wanderer) Turns: 26, Time: 00:00:20 Health: 12/12 AC: 3 Str: 6 XL: 1 Next: 0% Magic: 5/5 EV: 11 Int: 15 God: Gold: 12 SH: 0 Dex: 18 Spells: 2/3 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . d - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . b - +0 pair of boots Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.18/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 pair of boots (worn) d - a +0 robe (worn) Talismans e - a beast talisman Scrolls c - a scroll of blinking f - a scroll of teleportation {unknown} Skills: + Level 1.0 Fighting + Level 1.0 Armour + Level 1.2 Dodging + Level 3.6 Stealth + Level 1.5 Spellcasting + Level 2.1 Conjurations + Level 1.1 Shapeshifting You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 16% 2x1d4 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 14% 2d5 14% 2 Fulminant Prism Conj/Alch 2% 3d5 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Welcome, Esekla the Deep Elf Wanderer. A smirking vizier told you that the Orb of Zot is just within this dungeon. Press ? for a list of commands and other information. Found 12 gold pieces, a short sword and a scroll labelled PAVEKO MYMITZ. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a +0 pair of boots, a scroll of blinking, a +0 robe, a beast talisman; and the following spell memorised: Foxfire; and the following spells available to memorise: Searing Ray, Fulminant Prism. You now have 12 gold pieces. f - a scroll labelled PAVEKO MYMITZ Okay, then. There is a staircase leading out of the dungeon here. You have escaped! ..#.#.#.#.#.#.#.#. ##...............# #..........#...... ##.......#.......# #......#....#..... ##...#...........# #..#...#.#.#.#.... ##...............# #...#..#.@.#..#... ##...............# #....#.#.#.#...#.. ##...........#...# #.....#....#...... ##.......#.......# .)....#......... #.............. .#.#.#.#.# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Deep Elf Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 dagger, a +0 | pair of boots, a scroll of blinking, a +0 robe, a beast | talisman; and the following spell memorised: Foxfire; and | the following spells available to memorise: Searing Ray, | Fulminant Prism. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 5/5 26 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: co_arrival_square_in_a_square_in_a_square, layout_basic Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 26 | 26 | 0 | 0 | 0 | 1 | 26.0 | Dungeon | 26 | 26 | 0 | 0 | 0 | 1 | 26.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 26 daAuts