Dungeon Crawl Stone Soup version 0.33-a0-236-g2156aa9015 (webtiles) character file. Game seed: 4198024293245538429 0 Esekla the Conjurer (level 1, 10/10 HPs) Began as a Deep Elf Wanderer on Oct 11, 2024. Got out of the dungeon alive. The game lasted 00:00:05 (4 turns). Esekla the Conjurer (Deep Elf Wanderer) Turns: 4, Time: 00:00:05 Health: 10/10 AC: 3 Str: 7 XL: 1 Next: 0% Magic: 5/5 EV: 10 Int: 18 God: Gold: 13 SH: 0 Dex: 14 Spells: 2/3 levels left rFire . . . a - +0 hand axe rCold . . . (no shield) rNeg . . . d - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . b - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.18/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 pair of gloves (worn) d - a +0 robe (worn) Potions c - a potion of brilliance Skills: + Level 1.5 Axes + Level 1.2 Stealth + Level 1.5 Spellcasting + Level 4.3 Conjurations + Level 1.1 Evocations + Level 1.1 Shapeshifting You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 9% 3d6 24% 3 Flame Wave Conj/Fire 9% 2d6 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Welcome, Esekla the Deep Elf Wanderer. The glorious Orb of Zot lies far below, as if waiting for you to find it. Press ? for a list of commands and other information. Found 13 gold pieces. Found a staircase leading out of the dungeon. You begin with the following items: a +0 hand axe, a +0 pair of gloves, a potion of brilliance, a +0 robe; and the following spell memorised: Magic Dart; and the following spells available to memorise: Hailstorm, Flame Wave. You now have 13 gold pieces. You see here 5 stones. There is a staircase leading out of the dungeon here. You have escaped! ... ...# ## ...~~ ~~# ...~ß ß~# .§§~§ß ß~~# ...≈§~#++#~~≈### #§§~#..#~≈≈... #≈≈§#@(#~≈≈... #≈~~####~~≈... #~~ß~~~~ß~~##. #~ß~~≈≈~~ß~# #~~~≈≈≈≈~~~.+ ###########.# # There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Deep Elf Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 hand axe, a | +0 pair of gloves, a potion of brilliance, a +0 robe; and | the following spell memorised: Magic Dart; and the | following spells available to memorise: Hailstorm, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 5/5 4 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_boilingwater, layout_basic, serial_shops, shop Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4 | 4 | 0 | 0 | 0 | 1 | 4.0 | Dungeon | 4 | 4 | 0 | 0 | 0 | 1 | 4.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 4 daAuts