Dungeon Crawl Stone Soup version 0.33-a0-236-g2156aa9015 (webtiles) character file. Game seed: 2753208755679049060 0 Esekla the Magician (level 1, 13/13 HPs) Began as a Deep Elf Wanderer on Oct 12, 2024. Got out of the dungeon alive. The game lasted 00:00:05 (1 turns). Esekla the Magician (Deep Elf Wanderer) Turns: 1, Time: 00:00:06 Health: 13/13 AC: 3 Str: 10 XL: 1 Next: 0% Magic: 6/6 EV: 10 Int: 16 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . e - +0 robe rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles b - 5 javelins (quivered) f - 2 curare-tipped darts Armour c - a +0 helmet (worn) e - a +0 robe (worn) Potions d - a potion of berserk rage Skills: + Level 2.4 Fighting + Level 2.0 Throwing + Level 2.4 Stealth + Level 3.0 Spellcasting + Level 1.1 Summonings You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 20% N/A 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 4% N/A 41% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Welcome, Esekla the Deep Elf Wanderer. Will you be the one to retrieve the majestic Orb of Zot from the depths? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, 5 javelins, a +0 helmet, a potion of berserk rage, a +0 robe, 2 curare-tipped darts; and the following spell memorised: Summon Small Mammal; and the following spells available to memorise: Summon Ice Beast. You have escaped! ... ... #### ... #### #...#####...# #.ß.......ß.# #...........# #.......# #...@...# #.......# #.......# #.......# #.......# ###...### #+++# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Deep Elf Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 dagger, 5 | javelins, a +0 helmet, a potion of berserk rage, a +0 robe, | 2 curare-tipped darts; and the following spell memorised: | Summon Small Mammal; and the following spells available to | memorise: Summon Ice Beast. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_estate, layout_basic, bh_walls_and_bars Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts