Dungeon Crawl Stone Soup version 0.33-a0-236-g2156aa9015 (webtiles) character file. Game seed: 7908506704360412920 1 Esekla the Vexing (level 1, 12/12 HPs) Began as a Deep Elf Wanderer on Oct 12, 2024. Got out of the dungeon alive. The game lasted 00:01:34 (109 turns). Esekla the Vexing (Deep Elf Wanderer) Turns: 109, Time: 00:01:34 Health: 12/12 AC: 2 Str: 7 XL: 1 Next: 16% Magic: 5/5 EV: 10 Int: 16 God: Gold: 24 SH: 0 Dex: 16 Spells: 3/3 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . e - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.18/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles b - 6 javelins (quivered) f - a curare-tipped dart Armour e - a +0 robe (worn) Scrolls g - a scroll of immolation {unknown} Potions c - a potion of lignification d - a potion of heal wounds Skills: + Level 1.5 Fighting + Level 0.4 Short Blades + Level 2.0 Throwing + Level 1.2 Stealth + Level 1.5 Spellcasting + Level 2.6 Hexes + Level 1.1 Evocations + Level 1.1 Shapeshifting You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 18% N/A 11% 2 Ensorcelled Hibernation Hex/Ice 10% N/A 19% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Found three deep dwarf skeletons and 24 gold pieces. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, 6 javelins, a potion of lignification, a potion of heal wounds, a +0 robe, a curare-tipped dart; and the following spells available to memorise: Jinxbite, Ensorcelled Hibernation. You now have 12 gold pieces. You see here a deep dwarf skeleton. Found a deep dwarf skeleton. Found a deep dwarf skeleton. You now have 24 gold pieces (gained 12). You see here a deep dwarf skeleton. Found a deep dwarf skeleton. You see here a deep dwarf skeleton. You see here a deep dwarf skeleton. Found a ring mail. You see here a +0 ring mail. Found a stone staircase leading down. g - a scroll labelled ORETIH USCHI An endoplasm comes into view. The endoplasm quivers. The endoplasm hits you but does no damage. You hit the endoplasm but do no damage. The endoplasm hits you but does no damage. You hit the endoplasm but do no damage. The endoplasm completely misses you. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm completely misses you. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you. You don't know any spells. Okay, then. You hit the endoplasm. The endoplasm is almost dead. The endoplasm hits you but does no damage. You hit the endoplasm. You kill the endoplasm! A kobold comes into view. It is wielding a +0 short sword. The kobold shouts! You see here a deep dwarf skeleton. There is a staircase leading out of the dungeon here. You have escaped! #######.#..............# #................####### #.#####.###...#### #.#####.# ###...# #[......# ###..# #.####### #... #.# #.. #.# ####### #.## ###@.÷# #..# #..K..## ##.#### ##......# #....## #..÷....## #...÷.###...##...##### #..##......###.....÷.# #..##...÷.## ##......# #.........# #...##.# #....###### ##...##.# You could see a kobold. Vanquished Creatures An endoplasm (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Deep Elf Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 dagger, 6 | javelins, a potion of lignification, a potion of heal | wounds, a +0 robe, a curare-tipped dart; and the following | spells available to memorise: Jinxbite, Ensorcelled | Hibernation. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 5/5 109 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_wind_blow, layout_basic, shapermc_ecumenical_altar_hornbeckon Action || total ---------------------------++------- Melee: Dagger || 6 Armour: Robe || 4 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 109 | 109 | 0 | 0 | 15 | 1 | 109.0 | Dungeon | 109 | 109 | 0 | 0 | 15 | 1 | 109.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 109 daAuts