Dungeon Crawl Stone Soup version 0.33-a0-249-g0e9ad9ad44 (webtiles) character file. Game seed: 3082871141601069891 0 Esekla the Sneak (level 1, 10/10 HPs) Began as a Deep Elf Wanderer on Oct 15, 2024. Got out of the dungeon alive. The game lasted 00:00:04 (1 turns). Esekla the Sneak (Deep Elf Wanderer) Turns: 1, Time: 00:00:05 Health: 10/10 AC: 3 Str: 8 XL: 1 Next: 0% Magic: 6/6 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . a - +2 dagger rCold . . . (no shield) rNeg . . . e - +0 robe rPois . (no helmet) rElec . c - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 dagger (weapon) Armour c - a +0 cloak (worn) e - a +0 robe (worn) Scrolls d - a scroll of blinking Potions b - a potion of haste Skills: + Level 2.4 Dodging + Level 3.6 Stealth + Level 3.0 Spellcasting + Level 2.1 Air Magic + Level 1.1 Shapeshifting You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 24% 1d4 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 10% N/A 21% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Welcome, Esekla the Deep Elf Wanderer. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found two stairs. You begin with the following items: a +2 dagger, a potion of haste, a +0 cloak, a scroll of blinking, a +0 robe; and the following spell memorised: Shock; and the following spells available to memorise: Swiftness. You have escaped! #... .>.... #.#. #...... #^#.#....... ........... #####.......... .....⌠...⌠..... #........# #...@...# #.......# #.⌠...⌠.# ##.....## ###.### ... ... ... There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Deep Elf Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +2 dagger, a | potion of haste, a +0 cloak, a scroll of blinking, a +0 | robe; and the following spell memorised: Shock; and the | following spells available to memorise: Swiftness. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_rooms, basic_ecumenical_altar, minmay_pentomino_p2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts