Dungeon Crawl Stone Soup version 0.33-a0-275-gf2f3612d91 (webtiles) character file. Game seed: 5249860562323441301 45 Esekla the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Wanderer on Oct 25, 2024. Was an Initiate of Ashenzari. Slain by Sigmund ... wielding a +0 scythe (9 damage) ... on level 2 of the Dungeon. The game lasted 00:14:32 (1466 turns). Esekla the Conjurer (Deep Elf Wanderer) Turns: 1466, Time: 00:14:33 Health: 0/19 AC: 2 Str: 15 XL: 3 Next: 42% Magic: 9/9 EV: 10 Int: 20 God: Ashenzari [......] Gold: 95 SH: 0 Dex: 12 Spells: 3/7 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + k - +6 ring of strength HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: confused A: magic regeneration a: Renounce Religion You were on level 2 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 95 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) i - a +0 dagger Missiles d - 15 poisoned darts (quivered) Armour c - a +0 robe (worn) Jewellery k - a +6 ring of strength (left hand) Scrolls b - 2 scrolls of teleportation e - 2 scrolls of vulnerability {unknown} h - 3 scrolls of poison {unknown} j - 3 scrolls of enchant armour {unknown} Potions f - a potion of curing {unknown} g - a potion of heal wounds {unknown} l - a potion of invisibility {unknown} Skills: + Level 2.0 Throwing * Level 1.0 Dodging + Level 0.5 Stealth * Level 2.7 Spellcasting + Level 3.6 Conjurations + Level 3.5 Translocations * Level 1.3 Air Magic + Level 1.1 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 48% 1d6 5% 1 b - Blink Tloc 34% N/A 4% 2 p - Apportation Tloc 34% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Maxwell's Portable Pile Tloc 17% (3-9)d3 10% 3 Hailstorm Conj/Ice 10% 3d6 21% 3 Tukima's Dance Hex 2% N/A 41% 3 Passage of Golubria Tloc 17% N/A 32% 4 Yara's Violent Unravell Hex/Alch 1% 3d3 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The hobgoblin barely misses you. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the hobgoblin. You kill the hobgoblin! Your Dodging skill increases to level 1! Things that are here: 9 gold pieces; a hobgoblin corpse You now have 95 gold pieces (gained 9). Your magical contamination has completely faded away. Sigmund points at you and mumbles some strange words. You are confused. Sigmund points at you and mumbles some strange words. You are more confused. You bump into the rock wall. Sigmund casts a spell at you. You are more confused. You bump into the rock wall. You bump into the rock wall. Sigmund casts a spell at you. The magic dart hits you. Okay, then. You feel less confused. Sigmund hits you from afar with a +0 scythe! A goblin comes into view. It is wielding a +0 club. The goblin shouts! Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You are confused. You bump into the rock wall. The goblin hits you with a +0 club. You hit the goblin but do no damage. The goblin hits you but does no damage. You're too confused to move! Something hits you! You die... #.# ..#..........# #.# .....#(.........## #.# ......#.............# #.##### .................##.# #...... ### !................#.# #..#### .... ................#.# ##..# ..#.###.#.......g....#.# #...# #......†........@.{..#.###'#.#### #.#.###.#.#'##'#<....#.#......... # #.#/#.#.†.##.###.....#......... #.#.###.#.#.##............_...... #.........#.###########.......... #.#.###.#.#.###########.......... #.........#........@...>......... .........###############......... ######...##............'......... You could see a goblin. Vanquished Creatures 2 dart slugs A ribbon worm (D:2) 4 endoplasms 3 giant cockroaches 4 goblins 3 hobgoblins 4 jackals (D:1) 2 kobolds (D:1) A quokka (D:2) 5 ball pythons A bat (D:2) A frilled lizard (D:2) 4 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Deep Elf Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 dagger, a | scroll of teleportation, a +0 robe, 15 poisoned darts; and | the following spells available to memorise: Apportation, | Blink, Shock, Maxwell's Portable Piledriver, Hailstorm. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 5/5 2 | D:1 | Learned a level 1 spell: Shock 4 | D:1 | Learned a level 1 spell: Apportation 332 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/7 452 | D:1 | Reached skill level 1 in Air Magic 712 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/8 715 | D:2 | Learned a level 2 spell: Blink 724 | D:2 | Found a broken altar of Ashenzari. 724 | D:2 | Noticed Sigmund 955 | D:2 | Became a worshipper of Ashenzari the Shackled 1430 | D:2 | Reached skill level 1 in Dodging 1466 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_loops_ring D:2: layout_basic, basic_altar, minmay_surrounded, uniq_sigmund D:3: layout_basic, mainiacjoe_overflow_surrounded_room, shapermc_ecumenical_altar_gd Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 2 | 2.7 Air Magic | 1 | 1.3 Dodging | 1 | 1.0 Throwing | | 2.0 Stealth | | 0.5 Conjurations | | 3.6 Translocations | | 3.5 Evocations | | 1.1 Action || total ---------------------------++------- Melee: Dagger || 35 Cast: Shock || 42 Apportation || 3 Stab: Sleeping || 4 Armour: Robe || 46 Dodge: Dodged || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1467 | 1374 | 93 | 95 | 458 | 3 | 489.0 | Dungeon | 1467 | 1374 | 93 | 95 | 458 | 3 | 489.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 889 daAuts D:2: 508 daAuts D:3: 68 daAuts