Dungeon Crawl Stone Soup version 0.33-a0-575-gbb9e8c554f (webtiles) character file. Game seed: 11941654266456510069 0 Esekla the Grave Robber (level 1, -1/13 HPs) Began as a Formicid Necromancer on Dec 17, 2024. Slain by a quokka (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:17 (25 turns). Esekla the Grave Robber (Formicid Necromancer) Turns: 25, Time: 00:00:17 Health: -1/13 AC: 2 Str: 12 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... d - amulet of magic regeneration Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.48/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Jewellery d - an amulet of magic regeneration (around neck) Potions c - a potion of magic Skills: + Level 1.7 Dodging + Level 2.4 Stealth * Level 2.1 Spellcasting + Level 4.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 48% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 24% 2d8 7% 2 Vampiric Draining Necr 12% 2d6 14% 3 Animate Dead Necr 12% N/A 41% 4 Curse of Agony Necr 12% N/A 77% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, Esekla the Formicid Necromancer. They say the Orb of Zot lies within this dungeon, but they say a lot of things. Press ? for a list of commands and other information. Found a triangular jasper amulet. Found two stairs. d - an amulet of magic regeneration You start putting on your amulet. You continue putting on your amulet of magic regeneration. x5 You finish putting on your amulet of magic regeneration. d - an amulet of magic regeneration (around neck) The amulet throbs as it attunes itself to your body. A quokka comes into view. The helpless quokka fails to defend itself. You hit the quokka. The quokka is almost dead. The quokka bites you. You completely miss the quokka. The quokka is almost dead. The quokka barely misses you. You barely miss the quokka. The quokka is almost dead. The quokka bites you but does no damage. The quokka bites you. You closely miss the quokka. The quokka is almost dead. The quokka misses you. You hit the quokka but do no damage. The quokka is severely wounded. The quokka bites you. You miss the quokka. The quokka is severely wounded. The quokka bites you but does no damage. You hit the quokka but do no damage. The quokka is severely wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * You hit the quokka. The quokka is severely wounded. The quokka bites you. You die... ### { ..# #.# ########r# ........@# ###############.## ................# ###......######.# ................# .##......##..##.# ................# #####><########## .............. You could see a quokka. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Formicid Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 25 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_line_fractal, layout_basic, serial_shops, nicolae_diamond_shop, hellmonk_ecumenical_altar_pennies_from_heaven Action || total ---------------------------++------- Melee: Dagger || 8 Stab: Sleeping || 1 Armour: Robe || 7 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 25 | 25 | 0 | 0 | 0 | 1 | 25.0 | Dungeon | 25 | 25 | 0 | 0 | 0 | 1 | 25.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 25 daAuts