Dungeon Crawl Stone Soup version 0.33-a0-1299-g6d63c99ee2 (webtiles) character file. Game seed: 14008502767904489131 86 Esekla the Grave Robber (level 4, -2/36 HPs) Began as a Deep Elf Necromancer on Apr 7, 2025. Succumbed to a water moccasin's poison ... on level 4 of the Dungeon. The game lasted 00:08:46 (1781 turns). Esekla the Grave Robber (Deep Elf Necromancer) Turns: 1781, Time: 00:08:46 Health: -2/36 AC: 22 Str: 5 XL: 4 Next: 26% Magic: 4/11 EV: 2 Int: 22 God: Gold: 177 SH: 0 Dex: 15 Spells: 3/10 levels left rFire . . . r - +4 spear rCold . . . (no offhand) rNeg . . . f - melded +0 robe rPois + (helmet unavailable) rElec . o - melded +0 cloak rCorr . (gloves unavailable) SInv . h - melded +0 pair of boots Will ..... (no amulet) Stlth ++ k - ring of flight HPRegen 0.26/turn (no ring) MPRegen 0.24/turn %: no passive effects @: brilliant, lethally poisoned (-2 -> -34), tree-form A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, magic regeneration a: no special abilities You were on level 4 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 177 gold pieces. Inventory: Hand Weapons a - a +0 dagger r - a +4 spear (weapon) Missiles l - 5 poisoned darts Armour b - a +0 robe f - a +0 robe (melded) h - a +0 pair of boots (melded) o - a +0 cloak (melded) Jewellery k - a ring of flight (worn) Scrolls e - a scroll of fog {unknown} g - 6 scrolls of identify {unknown} i - 2 scrolls of teleportation {unknown} j - a scroll of poison {unknown} m - a scroll of revelation {unknown} n - a scroll of immolation {unknown} q - a scroll of brand weapon {unknown} t - a scroll of blinking {unknown} Potions c - a potion of magic p - a potion of brilliance s - a potion of berserk rage {unknown} Skills: + Level 0.1 Fighting + Level 1.0 Short Blades + Level 0.4 Polearms + Level 3.1 Dodging + Level 3.0 Stealth * Level 3.8 Spellcasting * Level 5.3 Necromancy * Level 0.4 Fire Magic * Level 0.5 Air Magic * Level 0.4 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 1% 1 d - Vampiric Draining Necr 41% 2d8 3% 3 o - Scorch Fire 16% 2d5 14% 2 v - Poisonous Vapours Alch/Air 36% 1d3 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 82% 2d12 1% 2 Mercury Arrow Conj/Alch 14% 2d6 16% 2 Tukima's Dance Hex 6% N/A 34% 3 Animate Dead Necr 41% N/A 13% 4 Curse of Agony Necr 41% N/A 34% 5 Olgreb's Toxic Radiance Alch 8% N/A 67% 4 Flame Wave Conj/Fire 7% 2d5 71% 4 Dimensional Bullseye Hex/Tloc 3% N/A 75% 4 Rending Blade Conj/Frge 6% 2d4 75% 4 Summon Cactus Giant Summ 3% N/A 100% 6 Platinum Paragon Frge 3% 4d10 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Elyvilon Hepliaklqana Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your equipment is partially melded. You regenerate magic rapidly. Message History The water moccasin closely misses you. The water moccasin bites you. You are poisoned. The water moccasin poisons you! It was a potion of brilliance. You feel clever all of a sudden. You feel very sick. The water moccasin barely misses you. Casting: Scorch (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (quite dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (heavily wounded, more vulnerable to fire) You feel a surge of power! You draw life force from the water moccasin. You feel life coursing into your body. You feel very sick. The water moccasin bites you! You are more poisoned. The water moccasin poisons you! The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! Casting: Vampiric Draining (quite dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (quite dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (heavily wounded, more vulnerable to fire) You feel a surge of power! You draw life force from the water moccasin! You feel life coursing into your body. * * * LOW HITPOINT WARNING * * * You feel extremely sick. The water moccasin bites you but does no damage. Casting: Vampiric Draining (quite dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. It was a potion of lignification. You turn into a tree. Your +0 pair of boots, +0 robe and +0 cloak meld into your body. Your roots penetrate the ground. You float gracefully downwards. You die... .############.# >.>......<....# ###..########## #..# #..# # #.## ... ###.# #.... ^...# #######...$.. .#### #....♣SJ# .# #.#####S..... .####### #.# #.... .......# #.# ._. .#####.#####.# . .# #.......# .#####..###### ........# ######........ You could see a water moccasin (combustible), an endoplasm and a ball python. Vanquished Creatures A jelly (D:4) 3 adders A dart slug (D:2) A ribbon worm (D:2) 5 bats 3 giant cockroaches (D:1) 4 goblins (D:1) 2 hobgoblins 2 quokkas 2 frilled lizards (D:1) 2 kobolds 2 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Deep Elf Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 41 | D:1 | Reached skill level 5 in Necromancy 84 | D:1 | Found a faded altar of an unknown god. 158 | D:1 | Reached XP level 2. HP: 15/15 MP: 8/8 213 | D:2 | Found a hazy altar of Hepliaklqana. 891 | D:2 | Reached XP level 3. HP: 8/19 MP: 10/10 895 | D:2 | Learned a level 3 spell: Vampiric Draining 1325 | D:2 | Upgraded the game from 0.33-a0-1280-gfc8086f953 to | 0.33-a0-1299-g6d63c99ee2 1427 | D:3 | Learned a level 1 spell: Poisonous Vapours 1574 | D:4 | Learned a level 2 spell: Scorch 1722 | D:4 | Reached skill level 1 in Short Blades 1722 | D:4 | Reached XP level 4. HP: 24/24 MP: 4/11 1772 | D:4 | Noticed a water moccasin 1773 | D:4 | Found a white marble altar of Elyvilon. 1781 | D:4 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_c, layout_loops_cross, ebering_ecumenical_altar_webs, chequers_serial_rivers_micro_a, hangedman_abyss_or_decor_stabs D:2: layout_rooms, basic_altar, minmay_misc_feat_pillars, minmay_misc_feat_doors D:3: layout_loops_ring, uniq_robin D:4: layout_loops_ring, elyvilon_altar_5, serial_shops, shop, uniq_pikel Skill XL: | 1 2 3 | ---------------+----------+----- Necromancy | 5 | 5.3 Dodging | 3 | 3.1 Short Blades | 1 | 1.0 Stealth | 3 | 3.0 Fighting | | 0.1 Polearms | | 0.4 Spellcasting | | 3.8 Fire Magic | | 0.4 Air Magic | | 0.5 Alchemy | | 0.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 57 | || 57 Spear | 30 | 1 || 31 Cast: Vampiric Draining | 3 | 2 || 5 Scorch | 2 | 2 || 4 Poisonous Vapours | 2 | || 2 Use: Potion | | 2 || 2 Stab: Sleeping | 9 | || 9 Armour: Robe | 32 | 5 || 37 Dodge: Dodged | 48 | 3 || 51 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1765 | 1661 | 104 | 347 | 489 | 4 | 441.2 | Dungeon | 1765 | 1661 | 104 | 347 | 489 | 4 | 441.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 716 daAuts D:1: 616 daAuts D:4: 339 daAuts D:3: 93 daAuts