Dungeon Crawl Stone Soup version 0.33-a0-1299-g6d63c99ee2 (webtiles) character file. Game seed: 17330266606940207872 5 Esekla the Grave Robber (level 1, -1/10 HPs) Began as a Deep Elf Necromancer on Apr 7, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:29 (210 turns). Esekla the Grave Robber (Deep Elf Necromancer) Turns: 210, Time: 00:00:30 Health: -1/10 AC: 2 Str: 5 XL: 1 Next: 66% Magic: 6/6 EV: 11 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Potions c - a potion of magic d - a potion of heal wounds {unknown} Skills: * Level 2.4 Dodging + Level 2.4 Stealth * Level 3.1 Spellcasting + Level 5.1 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 88% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 44% 2d10 2% 2 Vampiric Draining Necr 22% 2d7 5% 3 Animate Dead Necr 22% N/A 19% 4 Curse of Agony Necr 22% N/A 45% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History There is a stone staircase leading down, spattered with blood here. You see here a bat corpse. You open the door. There is an open door here. There is an open door here. There is a stone staircase leading down, spattered with blood here. You see here a bat corpse. You open the door. There is an open door here. A jackal comes into view. Found 9 gold pieces. The jackal barks! A jackal comes into view. A quokka comes into view. The jackal barks! You hit the jackal. The jackal is heavily wounded. The jackal barely misses you. The jackal bites you. You barely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. You hit the jackal. The jackal is almost dead. The jackal bites you. You hit the jackal. You kill the jackal! Your Necromancy skill increases to level 5! You barely miss the quokka. The quokka bites you. You closely miss the quokka. The quokka misses you. x2 You hit the quokka but do no damage. The quokka barely misses you. You hit the quokka. The quokka is moderately wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * You barely miss the quokka. The quokka is moderately wounded. The quokka closely misses you. You hit the quokka. You kill the quokka! You barely miss the jackal. The jackal bites you. You die... ### #.############## #..............# #.############.# #.# #.# #.# #@# #.# #h# #.# #.# #.# #.. ##'### #... #....# #.... ##....###### ...$.. .#.......... ....... .'>...###### ........ You could see a jackal. Vanquished Creatures A bat (D:1) A hobgoblin (D:1) A jackal (D:1) A quokka (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Deep Elf Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 204 | D:1 | Reached skill level 5 in Necromancy 210 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pyramid, layout_basic, shapermc_ecumenical_altar_notcrosses Skill XL: | 1 | ---------------+----+----- Necromancy | 5 | 5.1 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.1 Action || total ---------------------------++------- Melee: Dagger || 24 Stab: Sleeping || 1 Armour: Robe || 9 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 210 | 210 | 0 | 0 | 136 | 1 | 210.0 | Dungeon | 210 | 210 | 0 | 0 | 136 | 1 | 210.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 210 daAuts