Dungeon Crawl Stone Soup version 0.33-a0-1457-g910d91b7bb (webtiles) character file. Game seed: 4112292896522585588 0 Esekla the Sneak (level 1, 13/13 HPs) Began as a Barachi Wanderer on Apr 20, 2025. Got out of the dungeon alive. The game lasted 00:00:04 (1 turns). Esekla the Sneak (Barachi Wanderer) Turns: 1, Time: 00:00:05 Health: 13/13 AC: 3 Str: 11 XL: 1 Next: 0% Magic: 2/2 EV: 9 Int: 10 God: Gold: 0 SH: 0 Dex: 15 Spells: 1/2 levels left rFire . . . a - +2 dagger rCold . . . (no offhand) rNeg . . . e - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: slow A: amphibious, frog-like legs 1, +LOS a: Hop You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 dagger (weapon) Missiles c - 9 poisoned darts (quivered) Armour e - a +0 leather armour (worn) Scrolls d - a scroll of teleportation Potions b - a potion of haste Skills: + Level 2.0 Throwing + Level 4.5 Stealth + Level 1.1 Spellcasting + Level 2.1 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 16% N/A 19% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 4% N/A 50% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History Welcome, Esekla the Barachi Wanderer. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +2 dagger, a potion of haste, 9 poisoned darts, a scroll of teleportation, a +0 leather armour; and the following spell memorised: Slow; and the following spells available to memorise: Tukima's Dance. You have escaped! ♣♣♣ ♣@♣ #ß.ß# ##+## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Barachi Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +2 dagger, a | potion of haste, 9 poisoned darts, a scroll of | teleportation, a +0 leather armour; and the following spell | memorised: Slow; and the following spells available to | memorise: Tukima's Dance. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_b, layout_basic, minmay_misc_feat_square, minmay_tripent Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts