Dungeon Crawl Stone Soup version 0.33-a0-1457-g910d91b7bb (webtiles) character file. Game seed: 1642961201811763722 0 Esekla the Vexing (level 1, 13/13 HPs) Began as a Barachi Wanderer on Apr 20, 2025. Got out of the dungeon alive. The game lasted 00:00:04 (1 turns). Esekla the Vexing (Barachi Wanderer) Turns: 1, Time: 00:00:05 Health: 13/13 AC: 2 Str: 10 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 15 God: Gold: 0 SH: 0 Dex: 11 Spells: 1/2 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: slow A: amphibious, frog-like legs 1, +LOS a: Hop You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles d - 9 boomerangs (quivered) Armour c - a +0 robe (worn) Potions b - a potion of berserk rage Skills: + Level 1.0 Throwing + Level 1.0 Stealth + Level 1.1 Spellcasting + Level 2.1 Conjurations + Level 5.4 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 68% N/A 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 17% N/A 8% 3 Searing Ray Conj 14% 2d5 16% 2 Mercury Arrow Conj/Alch 8% 2d6 24% 2 Dimensional Bullseye Hex/Tloc 4% N/A 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History Welcome, Esekla the Barachi Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a buckler and 5 stones. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a potion of berserk rage, a +0 robe, 9 boomerangs; and the following spell memorised: Slow; and the following spells available to memorise: Sigil of Binding, Searing Ray, Mercury Arrow, Dimensional Bullseye. You have escaped! ##### #.@.# #.............# ................. ................. ............[.... ##.............## ###.........### ###....(### ....... There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Barachi Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 dagger, a | potion of berserk rage, a +0 robe, 9 boomerangs; and the | following spell memorised: Slow; and the following spells | available to memorise: Sigil of Binding, Searing Ray, | Mercury Arrow, Dimensional Bullseye. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_depleted_hourglass, layout_basic, nrook_loot_triangle, hangedman_decor_points, nicolae_shop_information_kiosk Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts