Dungeon Crawl Stone Soup version 0.33-a0-1461-g49ed466c4e (webtiles) character file. Game seed: 18081454262156864750 0 Esekla the Tinkerer (level 1, 17/17 HPs) Began as a Barachi Wanderer on Apr 22, 2025. Got out of the dungeon alive. The game lasted 00:00:29 (1 turns). Esekla the Tinkerer (Barachi Wanderer) Turns: 1, Time: 00:00:30 Health: 17/17 AC: 3 Str: 15 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 11 God: Gold: 0 SH: 0 Dex: 10 Spells: 1/2 levels left rFire . . . a - +0 club rCold . . . (no offhand) rNeg . . . d - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: slow A: amphibious, frog-like legs 1, +LOS a: Hop You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Missiles b - 9 boomerangs (quivered) Armour d - a +0 leather armour (worn) Scrolls e - a scroll of fog Potions c - a potion of attraction Skills: + Level 2.4 Fighting + Level 1.0 Throwing + Level 1.2 Armour + Level 1.0 Stealth + Level 1.1 Spellcasting + Level 3.2 Forgecraft + Level 1.1 Shapeshifting You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 28% 1d5 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 14% 2d3 16% 2 Awaken Armour Erth/Frge 8% N/A 89% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History Welcome, Esekla the Barachi Wanderer. Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god... Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, 9 boomerangs, a potion of attraction, a +0 leather armour, a scroll of fog; and the following spell memorised: Kinetic Grapnel; and the following spells available to memorise: Construct Spike Launcher, Awaken Armour. You have escaped! ##### #...# #...# #.@.# #...# #...# ##+## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Barachi Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 club, 9 | boomerangs, a potion of attraction, a +0 leather armour, a | scroll of fog; and the following spell memorised: Kinetic | Grapnel; and the following spells available to memorise: | Construct Spike Launcher, Awaken Armour. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_a, layout_rooms, minmay_hexomino_p4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts