Dungeon Crawl Stone Soup version 0.33-a0-1465-g0ed8941409 (webtiles) character file. Game seed: 17453824497933767207 0 Esekla the Trooper (level 1, 20/20 HPs) Began as a Barachi Wanderer on Apr 22, 2025. Got out of the dungeon alive. The game lasted 00:00:18 (42 turns). Esekla the Trooper (Barachi Wanderer) Turns: 42, Time: 00:00:19 Health: 20/20 AC: 5 Str: 17 XL: 1 Next: 0% Magic: 2/2 EV: 9 Int: 9 God: Gold: 2 SH: 0 Dex: 10 Spells: 1/2 levels left rFire . . . a - +0 club rCold . . . (no offhand) rNeg . . . b - +0 ring mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: slow A: amphibious, frog-like legs 1, +LOS a: Hop You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 2 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) Armour b - a +0 ring mail (worn) Scrolls c - a scroll of fog Potions d - a potion of curing Skills: + Level 4.8 Fighting + Level 1.2 Armour + Level 1.0 Stealth + Level 1.1 Spellcasting + Level 3.2 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 24% N/A 19% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 6% N/A 45% 2 Anguish Hex/Necr 1% N/A 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History Welcome, Esekla the Barachi Wanderer. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found 2 gold pieces. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a +0 ring mail, a scroll of fog, a potion of curing; and the following spell memorised: Slow; and the following spells available to memorise: Ensorcelled Hibernation, Anguish. You open the door. There is an open door here. You now have 1 gold piece. There is a fountain of clear blue water here. You briefly stop to clean your club. You now have 2 gold pieces (gained 1). You can't go up here! There is a staircase leading out of the dungeon here. You have escaped! ######### ##.......## ######....@....###### ##...................## #...⌠....##'##....⌠...# #........#...#........# #........+ß.ß+........# ###########+########### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Barachi Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 club, a +0 | ring mail, a scroll of fog, a potion of curing; and the | following spell memorised: Slow; and the following spells | available to memorise: Ensorcelled Hibernation, Anguish. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 2/2 42 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: giann_wishing_wells, layout_basic, shapermc_ecumenical_altar_rom_forum, wad_floor_pattern_untrapped, minivault_27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 49 | 49 | 0 | 0 | 0 | 1 | 49.0 | Dungeon | 49 | 49 | 0 | 0 | 0 | 1 | 49.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 49 daAuts