Dungeon Crawl Stone Soup version 0.33-a0-1465-g0ed8941409 (webtiles) character file. Game seed: 10105571583106156867 0 Esekla the Changeling (level 1, 13/13 HPs) Began as a Barachi Wanderer on Apr 22, 2025. Got out of the dungeon alive. The game lasted 00:00:14 (1 turns). Esekla the Changeling (Barachi Wanderer) Turns: 1, Time: 00:00:14 Health: 13/13 AC: 3 Str: 10 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 12 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . d - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . b - +0 pair of boots Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: slow A: amphibious, frog-like legs 1, +LOS a: Hop You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 pair of boots (worn) d - a +0 robe (worn) Potions c - a potion of attraction Talismans e - an inkwell talisman Skills: + Level 1.1 Dodging + Level 2.1 Spellcasting + Level 3.6 Ice Magic + Level 4.3 Shapeshifting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 40% 1d6 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 20% 1d4 19% 3 Summon Ice Beast Ice/Summ 5% N/A 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Annotations: D:1 2 transporters Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History Ran out of altars for temple! x3 Welcome, Esekla the Barachi Wanderer. Everyone else who sought the Orb of Zot has failed. Will you be different? Press ? for a list of commands and other information. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. Found two transporters. You begin with the following items: a +0 dagger, a +0 pair of boots, a potion of attraction, a +0 robe, an inkwell talisman; and the following spell memorised: Freeze; and the following spells available to memorise: Frozen Ramparts, Summon Ice Beast. You have escaped! #.......# #.......# ###.......# .........## ##≈≈≈≈≈≈≈≈#### #≈≈≈≈≈~~≈≈~≈~## #~≈≈~~.~~≈≈≈≈≈≈ #~≈.~.©.~≈≈≈≈≈≈ #≈.≈..@♣ ....≈≈~.©.~≈≈~~≈≈ ..#≈≈≈~~.~~≈~~.~~ #≈≈≈≈≈~~≈≈~.©.~ #~≈≈≈≈≈≈≈≈~♣>.~ ##~≈≈≈≈≈≈≈~.©.~ ##≈≈~≈≈≈≈~~.~≈ ####~≈≈≈≈~~≈≈ ####~≈≈≈≈≈ There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Barachi Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 dagger, a +0 | pair of boots, a potion of attraction, a +0 robe, an | inkwell talisman; and the following spell memorised: | Freeze; and the following spells available to memorise: | Frozen Ramparts, Summon Ice Beast. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_transporter_tutorial, layout_basic, shapermc_ecumenical_altar_mp_vishouse Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts