Dungeon Crawl Stone Soup version 0.33-a0-1465-g0ed8941409 (webtiles) character file. Game seed: 13549419729265809329 0 Esekla the Chucker (level 1, 17/17 HPs) Began as a Revenant Wanderer on Apr 23, 2025. Safely got out of the dungeon. The game lasted 00:00:07 (6 turns). Esekla the Chucker (Revenant Wanderer) Turns: 6, Time: 00:00:07 Health: 17/17 AC: 3 Str: 15 XL: 1 Next: 0% Magic: 3/3 EV: 10 Int: 13 God: Gold: 16 SH: 0 Dex: 6 Spells: 1/2 levels left rFire . . . a - +0 club rCold + . . (no offhand) rNeg + + + e - +0 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, spellclaws a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) Missiles b - 3 javelins (quivered) f - 4 curare-tipped darts Armour e - a +0 leather armour (worn) Scrolls c - a scroll of teleportation Potions d - a potion of brilliance Skills: + Level 2.1 Fighting + Level 2.6 Throwing + Level 1.0 Dodging + Level 1.1 Stealth + Level 1.0 Spellcasting + Level 2.1 Earth Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 12% 2d6 14% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 6% 3d7 54% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You perform a melee attack whenever you cast damage-dealing spells. Message History Welcome, Esekla the Revenant Wanderer. Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god... Press ? for a list of commands and other information. Found 16 gold pieces. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, 3 javelins, a scroll of teleportation, a potion of brilliance, a +0 leather armour, 4 curare-tipped darts; and the following spell memorised: Sandblast; and the following spells available to memorise: Stone Arrow. You now have 16 gold pieces. There is a staircase leading out of the dungeon here. You have escaped! ###+### ##.....## #.......# #...@...# ##.....## #.....# +#####+ There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Revenant Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 club, 3 | javelins, a scroll of teleportation, a potion of | brilliance, a +0 leather armour, 4 curare-tipped darts; and | the following spell memorised: Sandblast; and the following | spells available to memorise: Stone Arrow. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 6 | D:$ | Safely got out of the dungeon. Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pentagram, layout_loops_ring, wander_ebering_terrifying_dragon_lair Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6 | 6 | 0 | 0 | 0 | 1 | 6.0 | Dungeon | 6 | 6 | 0 | 0 | 0 | 1 | 6.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 6 daAuts