Dungeon Crawl Stone Soup version 0.33-a0-1476-g11d99efb1b (webtiles) character file. Game seed: 12577917119362341416 0 Esekla the Ducker (level 1, 17/17 HPs) Began as a Revenant Wanderer on Apr 23, 2025. Safely got out of the dungeon. The game lasted 00:00:39 (68 turns). Esekla the Ducker (Revenant Wanderer) Turns: 68, Time: 00:00:39 Health: 17/17 AC: 5 Str: 14 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 10 God: Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . i - +0 long sword rCold + . . (no offhand) rNeg + + + a - +2 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, spellclaws a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons i - a +0 long sword (weapon) Armour a - a +2 leather armour (worn) Scrolls b - a scroll of teleportation c - 2 scrolls of fog d - a scroll of enchant armour {unknown} e - a scroll of poison {unknown} f - a scroll of amnesia {unknown} h - a scroll of enchant weapon {unknown} Potions g - a potion of curing {unknown} Skills: + Level 2.1 Fighting + Level 1.0 Armour + Level 4.5 Dodging - Level 2.1 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You perform a melee attack whenever you cast damage-dealing spells. Message History Welcome, Esekla the Revenant Wanderer. Will you be the one to retrieve the glorious Orb of Zot from the depths? Press ? for a list of commands and other information. Found three items. Found a staircase leading out of the dungeon. You begin with the following items: a +2 leather armour, a scroll of teleportation, 2 scrolls of fog. You enter the shallow water. Moving in this stuff is going to be slow. Found a scroll labelled SETTUM MICRAA. d - a scroll labelled BUVOUL YSMEGA e - a scroll labelled ROGANO ZIGEELEUN Found a robe. Found a viscous amethyst potion. f - a scroll labelled SETTUM MICRAA g - a viscous amethyst potion Found a scroll labelled SOLOIG LISU. Found a leather armour. h - a scroll labelled SOLOIG LISU You see here a +0 leather armour. Okay, then. Found a short sword. Why would you want to do that? You see here a +0 long sword. i - a +0 long sword i - a +0 long sword (weapon) Your library has no spells. Unknown command. Why would you want to do that? Why would you want to do that? You enter the shallow water. Moving in this stuff is going to be slow. There is a staircase leading out of the dungeon here. You have escaped! ≈.........##....≈..#.# .≈≈...........≈≈...#.# .≈≈≈≈.......≈≈≈≈...#.#### ...≈≈≈≈≈...≈≈≈≈≈.......... ....≈≈≈≈≈≈.≈≈≈≈≈≈....#.#### .....≈≈≈≈≈~≈≈≈≈≈.....#.### .....≈≈≈.....≈≈≈.....#...# .....≈≈.......≈≈.........# ...≈≈≈≈...@...≈≈≈≈.......# .≈≈≈≈≈≈≈.....≈≈≈≈≈≈≈.....# ≈≈≈≈≈≈≈≈.....≈≈≈≈≈≈≈≈≈...# ≈≈≈≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈≈≈≈≈≈.# ........≈≈≈≈≈...........[# .........≈≈≈.............# ####.....≈≈≈.......####..# #......≈......#.#####.# #......≈......#...##..# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Revenant Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +2 leather | armour, a scroll of teleportation, 2 scrolls of fog. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 68 | D:$ | Safely got out of the dungeon. Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pentagram, layout_basic, roderic_lattice_a, chequers_serial_rivers_micro_b, minmay_tall_x Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 68 | 68 | 0 | 0 | 0 | 1 | 68.0 | Dungeon | 68 | 68 | 0 | 0 | 0 | 1 | 68.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 68 daAuts