Dungeon Crawl Stone Soup version 0.33-a0-1486-g8df79cbc47 (webtiles) character file. Game seed: 542179866127162090 0 Esekla the Vexing (level 1, 13/13 HPs) Began as a Formicid Wanderer on Apr 25, 2025. Got out of the dungeon alive. The game lasted 00:00:03 (1 turns). Esekla the Vexing (Formicid Wanderer) Turns: 1, Time: 00:00:04 Health: 13/13 AC: 3 Str: 14 XL: 1 Next: 0% Magic: 2/2 EV: 9 Int: 12 God: Gold: 0 SH: 4 Dex: 14 Spells: 2/2 levels left rFire . . . a - +0 club rCold . . . d - +0 buckler rNeg . . . c - +0 leather armour rPois . (no cloak) rElec . (no gloves) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +0 leather armour (worn) d - a +0 buckler (worn) Potions b - a potion of mutation Skills: + Level 1.1 Armour + Level 1.2 Stealth + Level 2.6 Shields + Level 1.1 Spellcasting + Level 3.6 Hexes + Level 1.0 Forgecraft + Level 1.1 Shapeshifting You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 36% N/A 12% 1 Kinetic Grapnel Frge 12% 1d4 32% 1 Ensorcelled Hibernation Hex/Ice 10% N/A 34% 2 Launch Clockwork Bee Frge 3% N/A 69% 3 Cause Fear Hex 4% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, Esekla the Formicid Wanderer. The heart of this dungeon contains the awesome artefact, the Orb of Zot. Press ? for a list of commands and other information. Found two stairs. You begin with the following items: a +0 club, a potion of mutation, a +0 leather armour, a +0 buckler; and the following spells available to memorise: Slow, Kinetic Grapnel, Ensorcelled Hibernation, Launch Clockwork Bee, Cause Fear. You have escaped! #####># #@....# #####.# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Formicid Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 club, a | potion of mutation, a +0 leather armour, a +0 buckler; and | the following spells available to memorise: Slow, Kinetic | Grapnel, Ensorcelled Hibernation, Launch Clockwork Bee, | Cause Fear. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_choice, layout_basic, serial_shops, shop, chequers_ecumenical_altar_island Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts