Dungeon Crawl Stone Soup version 0.33-a0-1486-g8df79cbc47 (webtiles) character file. Game seed: 18080732227290568343 0 Esekla the Magician (level 1, 15/15 HPs) Began as a Formicid Wanderer on Apr 25, 2025. Got out of the dungeon alive. The game lasted 00:00:08 (1 turns). Esekla the Magician (Formicid Wanderer) Turns: 1, Time: 00:00:08 Health: 15/15 AC: 4 Str: 18 XL: 1 Next: 0% Magic: 6/6 EV: 10 Int: 11 God: Gold: 0 SH: 0 Dex: 11 Spells: 10/10 levels left rFire . . . a - +0 club rCold . . . (no offhand) rNeg . . . c - +0 leather armour rPois . d - +0 cloak rElec . (no gloves) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +0 leather armour (worn) d - a +0 cloak (worn) Potions b - a potion of heal wounds Skills: + Level 1.1 Fighting + Level 2.4 Stealth + Level 5.4 Spellcasting + Level 1.0 Summonings You had 10 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 20% N/A 16% 1 Foxfire Conj/Fire 12% 2x1d4 24% 1 Slow Hex 12% N/A 24% 1 Construct Spike Launche Frge 6% 2d3 36% 2 Summon Ice Beast Ice/Summ 4% N/A 52% 3 Mephitic Cloud Conj/Alch/Air 3% N/A 58% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, Esekla the Formicid Wanderer. They say the Orb of Zot lies within this dungeon, but they say a lot of things. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a potion of heal wounds, a +0 leather armour, a +0 cloak; and the following spells available to memorise: Summon Small Mammal, Foxfire, Slow, Construct Spike Launcher, Summon Ice Beast, Mephitic Cloud. You have escaped! # .## ##..# ###.#.# # ..... # #.#...#.# #.#.......# #.....@...# #.........# .....#...#.# ...# ..... # .. ###.### # ### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Formicid Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 club, a | potion of heal wounds, a +0 leather armour, a +0 cloak; and | the following spells available to memorise: Summon Small | Mammal, Foxfire, Slow, Construct Spike Launcher, Summon Ice | Beast, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 6/6 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_basic, chequers_ecumenical_altar_simple, minmay_misc_feat_tower Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts