Seeded DCSS version 0.34-a0 (webtiles) character file. Game seed: 8044108504612368649 (custom seed) 123 Esekla the Grave Robber (level 5, 0/36 HPs) Began as a Formicid Necromancer on Apr 27, 2025. Slain by a water moccasin (3 damage) ... on level 8 of the Dungeon. The game lasted 00:13:33 (1402 turns). Esekla the Grave Robber (Formicid Necromancer) Turns: 1402, Time: 00:13:34 Health: 0/36 AC: 2 Str: 12 XL: 5 Next: 29% Magic: 10/10 EV: 11 Int: 17 God: Gold: 70 SH: 0 Dex: 14 Spells: 4/10 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no cloak) rElec . (no gloves) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.12/turn %: no passive effects @: lethally poisoned (0 -> -6), invisible A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 8 of the Dungeon. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) h - a +0 dagger i - a +0 spear Armour b - a +0 robe (worn) n - a +0 kite shield Scrolls d - a scroll of immolation {unknown} e - a scroll of enchant armour {unknown} f - 5 scrolls of identify {unknown} j - a scroll of vulnerability {unknown} k - a scroll of teleportation {unknown} l - a scroll of fog {unknown} m - a scroll of fear {unknown} o - a scroll of silence {unknown} q - a scroll of revelation {unknown} r - 3 scrolls of acquirement {unknown} Potions g - 2 potions of attraction {unknown} p - 2 potions of berserk rage {unknown} s - 2 potions of brilliance {unknown} v - a potion of enlightenment {unknown} Skills: * Level 0.6 Fighting + Level 0.6 Short Blades * Level 0.6 Armour + Level 2.0 Dodging + Level 2.8 Stealth * Level 1.9 Shields * Level 3.4 Spellcasting * Level 4.3 Necromancy + Level 0.6 Translocations * Level 0.6 Air Magic + Level 0.9 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 68% N/A 3% 1 d - Vampiric Draining Necr 17% 2d7 9% 3 p - Apportation Tloc 10% N/A 13% 1 v - Poisonous Vapours Alch/Air 20% 1d1 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 34% 2d9 4% 2 Kinetic Grapnel Frge 8% 1d4 17% 1 Summon Small Mammal Summ 8% N/A 17% 1 Animate Dead Necr 17% N/A 28% 4 Anguish Hex/Necr 5% N/A 56% 4 Cause Fear Hex 1% N/A 86% 4 Curse of Agony Necr 17% N/A 63% 5 Enfeeble Hex 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Kikubaaqudgha Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You start resting. You sense a monster nearby. A water moccasin comes into view. The water moccasin hisses angrily. You hit the water moccasin but do no damage. You hear an angry buzzing noise. A killer bee comes into view. The water moccasin bites you! The killer bee buzzes angrily. You hear an angry buzzing noise. x2 Casting: Vampiric Draining (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 12% risk of failure) Press: ? - help, Dir - move target Aim: a killer bee Poisonous fumes billow around the killer bee! The killer bee is poisoned. A killer bee comes into view. The water moccasin bites you. You are poisoned. The water moccasin poisons you! The killer bee moves out of view. Casting: Poisonous Vapours (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (dangerous; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin Okay, then. It was a potion of haste. Your stasis prevents you from being hasted. You feel very sick. The water moccasin closely misses you. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * It was a potion of invisibility. You fade into invisibility! * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin closely misses you. Magic courses through your body. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you. You die... #.### #.#.. #.#.# #.#.# ###.#.###### ..y.{y{.... #S#{...#### #@+........ ###....### #....# #.#### #(# #.## # ###.≈## ##.# #..≈#≈###≈#.## #.≈..#≈#≈#≈..## You could see a water moccasin (unable to see you) and a killer bee (unable to see you, poisoned). Vanquished Creatures A killer bee (D:8) A hound (D:6) A jelly (D:5) A dart slug (D:3) 3 endoplasms (D:1) 3 hobgoblins 3 ball pythons 2 bats (D:1) 2 frilled lizards 3 giant cockroaches A goblin (D:2) 2 kobolds 2 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Formicid Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 86 | D:1 | Learned a level 1 spell: Apportation 88 | D:1 | Learned a level 1 spell: Poisonous Vapours 90 | D:1 | You fall into a shaft and drop 1 floor! 290 | D:3 | Reached XP level 2. HP: 11/19 MP: 5/5 894 | D:1 | Reached XP level 3. HP: 24/24 MP: 6/6 898 | D:1 | Learned a level 3 spell: Vampiric Draining 986 | D:3 | You fall into a shaft and drop 1 floor! 1072 | D:3 | You fall into a shaft and drop 1 floor! 1093 | D:5 | Entered Level 5 of the Dungeon 1159 | D:4 | Noticed a black bear 1159 | D:4 | Found an ancient bone altar of Kikubaaqudgha. 1201 | D:4 | You fall into a shaft and drop 2 floors! 1241 | D:6 | Reached XP level 4. HP: 25/31 MP: 2/8 1295 | D:5 | Reached skill level 1 in Shields 1353 | D:5 | You fall into a shaft and drop 3 floors! 1385 | D:8 | Reached XP level 5. HP: 24/36 MP: 3/10 1396 | D:8 | Noticed a water moccasin 1402 | D:8 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_handbag, layout_basic, minmay_misc_feat_iff D:2: layout_basic D:3: layout_rooms, marbit_many_paths D:4: layout_layer_cave, mainiacjoe_overflow_catwalk, bloody_makhleb D:5: layout_basic, chequers_temple_overflow_minitemple, mainiacjoe_overflow_surrounded_room, mainiacjoe_overflow_24_doors, st_stairs_6 D:6: layout_loops_ring, tso_metal_star, serial_undead, serial_undead_e, serial_undead_d, serial_undead_d, serial_undead_b, nicolae_shop_i_like_big_books, minmay_shop_damaged, uniq_eustachio D:8: layout_basic, mainiacjoe_overflow_boulevard, nicolae_water_bricks, minmay_orc_keep Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 2 | 2.0 Shields | 1 | 1.9 Spellcasting | 3 | 3.4 Fighting | | 0.6 Short Blades | | 0.6 Armour | | 0.6 Stealth | | 2.8 Necromancy | | 4.3 Translocations | | 0.6 Air Magic | | 0.6 Alchemy | | 0.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 108 | 1 || 109 Cast: Apportation | 12 | 1 || 13 Poisonous Vapours | 2 | 3 || 5 Vampiric Draining | 1 | 3 || 4 Ability: Shaft Self | 4 | 1 || 5 Use: Potion | | 3 || 3 Stab: Sleeping | 3 | || 3 Armour: Robe | 61 | 9 || 70 Dodge: Dodged | 73 | 2 || 75 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1402 | 1402 | 0 | 335 | 0 | 7 | 200.3 | Dungeon | 1402 | 1402 | 0 | 335 | 0 | 7 | 200.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 485 daAuts D:2: 296 daAuts D:3: 207 daAuts D:5: 164 daAuts D:4: 111 daAuts D:6: 87 daAuts D:8: 48 daAuts