Dungeon Crawl Stone Soup version 0.33.0-7-g3e7fc586f9 (webtiles) character file. Game seed: 11806070571020889015 0 Esekla the Ducker (level 1, 12/12 HPs) Began as a Deep Elf Wanderer on May 7, 2025. Got out of the dungeon alive. The game lasted 00:00:09 (6 turns). Esekla the Ducker (Deep Elf Wanderer) Turns: 6, Time: 00:00:09 Health: 12/12 AC: 5 Str: 9 XL: 1 Next: 0% Magic: 5/5 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 16 Spells: 2/3 levels left rFire . . . a - +0 dagger rCold . . . (no offhand) rNeg . . . d - +2 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.18/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour d - a +2 leather armour (worn) Scrolls c - a scroll of fog e - a scroll of fear {unknown} Potions b - a potion of lignification Skills: + Level 1.0 Fighting + Level 1.0 Throwing + Level 3.6 Dodging + Level 1.2 Stealth + Level 1.5 Spellcasting + Level 1.1 Ice Magic + Level 1.1 Evocations + Level 1.1 Shapeshifting You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 16% 1d4 22% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 4% N/A 56% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Welcome, Esekla the Deep Elf Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a scroll labelled AJO CUL NAURCH. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a potion of lignification, a scroll of fog, a +2 leather armour; and the following spell memorised: Freeze; and the following spells available to memorise: Ozocubu's Armour. e - a scroll labelled AJO CUL NAURCH You see here a +0 club. There is a staircase leading out of the dungeon here. You have escaped! ##+## ##...## ##.....## #.......# +...@...+ #.......# ##...).## ##...## ##+## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esekla the Deep Elf Wanderer began the quest for the Orb. 0 | D:1 | Esekla set off with the following items: a +0 dagger, a | potion of lignification, a scroll of fog, a +2 leather | armour; and the following spell memorised: Freeze; and the | following spells available to memorise: Ozocubu's Armour. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 5/5 6 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_concentric_rings, layout_loops_ring, serial_shops, nicolae_shop_drivethru, skrybe_limestone_x, minmay_tromino_v2