Dungeon Crawl Stone Soup version 0.31-a0-1237-gabc64e778c (webtiles) character file. Game seed: 11592232116735667716 37 Eugor the Conjurer (level 3, -4/19 HPs) Began as a Deep Elf Conjurer on Dec 15, 2023. Slain by Terence ... wielding a +2 short sword of electrocution (20 damage) ... on level 2 of the Dungeon. The game lasted 00:02:33 (1077 turns). Eugor the Conjurer (Deep Elf Conjurer) Turns: 1077, Time: 00:02:33 Health: -4/19 AC: 2 Str: 4 XL: 3 Next: 23% Magic: 1/10 EV: 12 Int: 24 God: Gold: 81 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . d - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 81 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Missiles c - 3 poisoned darts f - 6 darts of dispersal Armour a - a +0 robe (worn) Jewellery j - a ring of fire Scrolls i - 3 scrolls of revelation {unknown} k - a scroll of identify {unknown} Potions b - a potion of magic e - a potion of lignification {unknown} g - a potion of mutation {unknown} h - a potion of curing {unknown} Skills: + Level 2.4 Dodging + Level 2.6 Stealth + Level 3.7 Spellcasting + Level 5.2 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 32% N/A 11% 3 Fulminant Prism Conj/Hex 8% 3d6 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +2 short sword of electrocution and wearing a +0 chain mail (lightly wounded, 100% to hit) The magic dart hits Terence. Terence is moderately wounded. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +2 short sword of electrocution and wearing a +0 chain mail (moderately wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is moderately wounded. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +2 short sword of electrocution and wearing a +0 chain mail (moderately wounded, 85% to hit) The searing ray hits Terence but does no damage. Terence is moderately wounded. (Press . to maintain the ray.) The searing ray misses Terence. The searing ray misses Terence. The searing ray hits Terence! Terence is severely wounded. You finish channelling your searing ray. Terence misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +2 short sword of electrocution and wearing a +0 chain mail (severely wounded, 85% to hit) The searing ray misses Terence. (Press . to maintain the ray.) Terence hits you with a +2 short sword of electrocution. You are electrocuted!! Ouch! That really hurt! You die... Terence says, "Rest in peace." #. #.......#####. #. ###.......##.... .####'# #....#....#....# .....^. #.#######.'....' #......###'### ###....# .............# #...†# .........>..# #..... #####........# ####... #......@@##### #...... #......### #...... #...... #.....# ####### #.....# ####### You could see Terence. Vanquished Creatures An adder (D:2) A worm (D:2) A ball python (D:1) 5 endoplasms (D:1) 3 hobgoblins (D:1) 2 bats (D:1) 4 frilled lizards (D:1) 4 goblins (D:1) 4 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Eugor the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 140 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/8 143 | D:1 | Learned a level 2 spell: Searing Ray 740 | D:1 | Reached skill level 5 in Conjurations 896 | D:2 | Noticed Terence 951 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1077 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_b, layout_loops_ring D:2: layout_basic, minmay_between, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.2 Dodging | | 2.4 Stealth | | 2.6 Spellcasting | | 3.7 Action || total ---------------------------++------- Melee: Dagger || 1 Cast: Magic Dart || 44 Searing Ray || 4 Armour: Robe || 2 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1076 | 1026 | 50 | 55 | 753 | 2 | 538.0 | Dungeon | 1076 | 1026 | 50 | 55 | 753 | 2 | 538.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 932 daAuts D:2: 144 daAuts