Dungeon Crawl Stone Soup version 0.31-a0-1626-g5cb510d322 (webtiles) character file. Game seed: 7418888843170536844 32 Eugor the Conjurer (level 3, -4/19 HPs) Began as a Deep Elf Conjurer on Jan 13, 2024. Slain by Terence ... wielding a +2 heavy falchion (13 damage) ... on level 2 of the Dungeon. The game lasted 00:01:30 (1081 turns). Eugor the Conjurer (Deep Elf Conjurer) Turns: 1081, Time: 00:01:30 Health: -4/19 AC: 2 Str: 4 XL: 3 Next: 10% Magic: 15/18 EV: 12 Int: 24 God: Gold: 121 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . g - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ n - ring of magical power HPRegen 0.23/turn (no ring) MPRegen 0.16/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 121 gold pieces. Inventory: Hand Weapons g - a +0 short sword (weapon) Missiles c - 3 poisoned darts Armour a - a +0 robe (worn) Jewellery f - a ring of ice n - a ring of magical power (left hand) Scrolls h - a scroll of summoning {unknown} i - a scroll of noise {unknown} Potions b - a potion of magic d - a potion of resistance {unknown} e - 3 potions of brilliance {unknown} j - 2 potions of degeneration {unknown} k - 2 potions of might {unknown} l - a potion of cancellation {unknown} m - a potion of ambrosia {unknown} Skills: + Level 2.5 Dodging + Level 2.7 Stealth + Level 3.3 Spellcasting + Level 5.2 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Cigotuvi's Dreadful Rot Necr/Alch/Air 6% N/A 16% 2 Swiftness Air 3% N/A 32% 3 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 34% 4 Summon Lightning Spire Summ/Air 3% N/A 71% 4 Silence Hex/Air 1% N/A 96% 5 Conjure Ball Lightning Conj/Air 8% 3x3d6 99% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Message History Aim: an endoplasm (asleep, 100% to hit) The magic dart hits the endoplasm! You kill the endoplasm! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (asleep, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (asleep, 100% to hit) The magic dart hits the bat. You kill the bat! Your magical contamination has completely faded away. Magic restored. There is a stone staircase leading up here. Terence the Incautious comes into view. He is wielding a +2 heavy falchion and wearing a +2 chain mail of cold resistance. Found a stone staircase leading down. The helpless Terence fails to defend himself. You hit Terence but do no damage. Terence hits you with a +2 heavy falchion! Ouch! That really hurt! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +2 heavy falchion and wearing a +2 chain mail of cold resistance (85% to hit) The searing ray hits Terence. Terence is lightly wounded. (Press . to maintain the ray.) The searing ray misses Terence. Terence hits you with a +2 heavy falchion! Ouch! That really hurt! You die... Terence says, "Time to find some more victims." #...... #........ #........ #........ #....^... ##########........ .................. ########<.......... .........##@....... ###########@.....>. #........ #........ ##....... #.....# ...#.. .....# You could see Terence. Vanquished Creatures A dart slug (D:1) 5 ball pythons (D:1) 7 bats 3 endoplasms 3 giant cockroaches (D:1) 2 kobolds (D:1) A quokka (D:1) 3 frilled lizards (D:1) 3 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Eugor the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 252 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 255 | D:1 | Learned a level 2 spell: Searing Ray 513 | D:1 | Reached skill level 5 in Conjurations 867 | D:1 | Got Emuetek's Vellum of Thunder 922 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/9 1077 | D:2 | Noticed Terence 1081 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_1, layout_basic, minmay_misc_feat_columns, minmay_tetromino_t4 D:2: layout_rooms, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.2 Dodging | | 2.5 Stealth | | 2.7 Spellcasting | | 3.3 Action || total ---------------------------++------- Melee: Short sword || 2 Cast: Magic Dart || 46 Searing Ray || 1 Stab: Sleeping || 1 Armour: Robe || 4 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1081 | 1081 | 0 | 0 | 930 | 2 | 540.5 | Dungeon | 1081 | 1081 | 0 | 0 | 930 | 2 | 540.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1054 daAuts D:2: 26 daAuts